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Posted 2003-12-02, 06:54 PM
in reply to Raziel's post "Quarter-Finals! Dante vs. Samus"
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Auto-Lock is different from Homing, it is not hard to dodge. Hell, in the battle system in Devil May Cry, all of Dante's firearm has auto-lock. When you have Dante on his shoot mode (Holding up his firearms), he will move his guns as the target moves. It's auto. There is no aiming required in DMC as well.
Ranged attacks are always possible to dodge and avoid, and Dante has a lot of experience in such field. Just take a look at his last battle in DMC1 vs. Mundus.
There are some small spheres moving around shooting at Dante, Mundus is shooting red lasers at Dante, and there are other spinning dark spheres around Mundus which also shoot red lasers at random directions. At the same time, Mundus can send in waves of energy (diagonal energy wall).
Other than that, there is a row of white spheres which will gradually move toward Dante and explode at contact. Also, if Dante didn't destroy the small spheres fast enough, they will turn into fireball and shoot at Dante.
Lava Pillars also rise at Dante position, so there are no time to stop. Mundus can also summon masses of fireball and launches them at Dante from the air. On top of all that, Mundus can summon a Lava Dragon to aid him.
In that battle, Dante is standing on a platform surrounded by lava, and is being attacked contiunously.
About dealing effective damage, well, from DMC1&2, Dante has access to Ebony and Ivory (Dual Pistol, no recoil), Shotgun, GrenadeGun, Submachine gun, Rocket Launcher etc., along with those Firearms, he also has his Alastor, Ifrit gaunlets and the Legendary Sparda. (Don't want to involve DMC2 melee weapons, because the system is different.)

11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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