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Posted 2003-10-17, 05:58 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
Ness use his Punch to knock the building down and squash himself in the process.
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Posted 2003-10-17, 06:02 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
Well, yes, if he punched the building to knock it down, and he punches it on the bottom, the building would fall on him.

I'll make a picture to show this if you want.
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Posted 2003-10-17, 06:04 PM in reply to Raziel's post "Round 2! Cloud vs Ness"


Just get a coke bottle and flick the bottom of it, the top will come CRASHING down on your hand.
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Posted 2003-10-17, 06:06 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
Lol simple and explicit.
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Posted 2003-10-17, 06:07 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
That would be funny to see.

Cloud could also use Cross-Slash to paralyze Ness before Ness could do anything. Then Ness would be at Cloud's mercy.

Kill him! Kill him!

:Cloud raises his sword and...:

Last edited by Kuja`s #1; 2003-10-17 at 06:09 PM.
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Posted 2003-10-18, 01:21 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
I actually have a few minutes to do this, so I'lll quickly list everything Ness is capable of. With each grade of his attack type (Alpha through Omega) his attacks are stronger, harder to resist and have more inclusive effects. For example, PK Special Omega is actually a blast probably big enough to do a serious amount of damage to a building. If used correctly, he might actually be capable of crippling the building, but it would probably also kill him in the process. Another Example: PK Flash Alpha has minor effects like uncontrollable eye-watering and flu-like symptoms. Flash Omega can actually kill an opponent instantly.

PK Special (Alpha, Beta, Gamma and Omega) - A giant burst of pure psychokinetic energy. Non-elemental, non-magical, and instantaneous.

PK Flash (Alpha, Beta, Gamma and Omega) - Ness emits a giant burst of light so bright that it is actually capable of inflicting a ton of different status effects including instant sleep, watery-eyes (like being blinded in FF), poinson and instant death.

PK Lifeup (Alpha, Beta, Gamma and Delta) - Heals HP.

PK Healing (Alpha, Beta and Gamma) - Cures Negative Status effects.

PK Shield (Alpha and Beta) - A shield against physical attacks only. Cuts damage by 50%. Beta reflects 25% of the damage back at the attacker.

PK Hypnosis (Alpha and Omega) - Puts either one or all enemies to sleep.

PK Paralysis (Alpha and Omega) - Either one or all enemies become paralyzed.

PK Teleport (Alpha and Beta) - Ness can teleport to any location he's already been to. Alpha requires a long strip of running space (like a city street), while Beta only requires a small amount of space (like a circle with a 4 foot diameter) so Ness can run around in a tight circle. If Ness hits anything while trying to teleport, the effect is cancelled.

On top of that, Ness has access to his SSBM abilities.

PK Flash - Different from the one above. Ness generates a giant green ball of energy that causes an extreme amount of damage upon impact. The hit must be precise, and if he gets hit while directing the ball, it's effects are nullified.

PK Fire - Ness throws a small bolt of energy that wraps his foe in a column of fire, immobilizing them to an extent and causing constant damage. It's a short range attack, and it dissipates after flying for a few feet.

PK Thunder - Ness creates a ball of lightning that he can steer with his mind. It is a long range attack and takes about 15 to 20 seconds to dissipate. It does a minor amount of damage, but becomes particularly powerful if Ness uses it on himself. If he does so, he takes no damage and becomes a flying, electrical projectile capable of doing enormous amounts of damage if he hits his target.

PK Magnet - Ness creates an energy field, completely encasing his body that can absorb any energy-based projectile. Bullets and missiles fly right through the shield. If he absorbs any energy projectile, the attack heals him physically. PK Magnet actually has about a 1 second pause before and after using it. It can be sustained indefinitely.

PK Throw - Ness psychically grabs hold of his enemy and throws them up, forward, backwards, or directly into the ground.

PK Jump - Ness can psychically aid his jumps, allowing for a ton of aerial maneuverability, as well as a double jump.

PK Attack - Ness can use raw psychokinetic energy in his physical attacks to give them a little extra punch. Not much, but it's better than nothing.

That is everything that Ness has ever been capable of. The Earthbound abilities use up PK Points, but his Smash Bros. abilities can be used repeatedly with no cost.

Last edited by Raziel; 2003-10-21 at 03:19 AM.
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Posted 2003-10-18, 03:05 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
Cloud still wins.
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Posted 2003-10-18, 05:02 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
Cloud would win...If he can overcome Coma...he can withstand Psyychic power
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Posted 2003-10-18, 05:09 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
The problem is that nobody hardly has played Earthbound. Everyone is going strictly off of Ness's abilities on a 2D multiplayer-fighting game, which is entirely the wrong way to view him.

Ness is a bad-mamma-jamma, and there's no doubting it. While Cloud is a formidable opponent, I highly doubt that he would be able to withstand the mental prowess that is Ness.
D3V said:
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Posted 2003-10-18, 05:10 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
Not to mention it was a Mako Poisoned induced coma. That's not very logical though. He was only poisoned because he didn't know who he was and he was in denial, from what I can guess. Cuz he was healed after he discovered himself right?

With the power to knock down the building, Ness could win I think.

Raziel said:
I actually have a few minutes to do this, so I'lll quickly list everything
That's quick?
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Posted 2003-10-18, 05:31 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
Oh and i have played Earthbound...BTW....It sucked balls...man balls...Oh and Cloud would win...Ness can probably knock down a building...but it would have a delayed fall thus causing time for Cloud to move
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Posted 2003-10-18, 06:13 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
Man, this is sure getting interesting. Keep it up guys.
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Posted 2003-10-18, 07:57 PM in reply to Raziel's post "Round 2! Cloud vs Ness"
Have the manners to use the sarcastic tags.
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Posted 2003-10-21, 03:30 AM in reply to Raziel's post "Round 2! Cloud vs Ness"
Well, if no one else is going to continue, I'll throw my hat into the ring.

Cloud would get himself owned. That's all there is to it. His one distinct advantage is that he is far physically superior to Ness. He can take a lot more damage, and can deal a ton more with his sword than Ness can with his bat. His one physical downfall is that he hasn't displayed the amount of maneuverability that Ness has in order to effectively use his physical advantages.

You see, Cloud has only appeared in a total of two games. FF7 and Kingdom Hearts. I don't know what he was capable of in KH (or if you even saw him fight anyone) but in FF7, he didn't show a ton of agility or speed. Ness has the advantage of being featured in an RPG, which gives him insane offensive capabilities (like any RPG hero) but he has also been featured in two fighting games which give him incredible maeuverability and an assortment of skills that he can constantly draw from.

If Cloud could get in close and use Omnislash, the fight would be over, but Ness would never alow that. He'd keep himself in the air and pelt Cloud with a number of psychic and PK-aided attacks, never once allowing his opponent any room for attack.

Now, like I said before, I'm basing Cloud's performance solely on FF7. I never played KH, therefore I have no idea what else he is capable of. Going by FF7 alone, there's no chance in hell that he could win. Maybe you KH fans have a strategy that beats mine. Let's see what you've got.
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Posted 2003-10-23, 04:29 AM in reply to Raziel's post "Round 2! Cloud vs Ness"
Shit, I forgot. Cloud was in FF Tactics also, wasn't he? Well, that's one more game for everybody to reference from. Let's see some action, people!
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Posted 2003-10-23, 05:26 AM in reply to Raziel's post "Round 2! Cloud vs Ness"
Well i still think Cloud would win.
He is pretty fast i dont recall anyone being faster then him in ff7 and he was also quite agile.
Well if you look at most main character that describe them good.
Locke
Cloud
Squall
Zidane
All melee fighter that are fast, strong whit a good evasion rate. Some stronger then other, whit better speed or evasion but the point is they are still very good in speed strength and evasion.

From what i read he is quite fast in kingdom heart, he also has a charge attack that deal a huge ammount of damage and he can fly.

I was wondering. In what game Ness can fly ???

Well Bye-Bye ness there no use running away !


Cross-slash description: A highly powerful single slash that can be very damaging, This limit break double the strength of Cloud's regular attacks and can cause paralysis.


*Cloud decide to use Cross-slash instead of Omnislash*
While Ness is paralysed
*Cloud Chop Ness nuts off*

*Ness die in agony*
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Posted 2003-10-23, 05:36 AM in reply to Raziel's post "Round 2! Cloud vs Ness"
He can only use Cross Slash is he hits Ness. Ness just has to concentrate to attack Cloud with his PK abilities. Long range or short range.

And Ness can't fly, he has a PK-aided double jump that he uses in Smash Bros. and Smash Bros. Melee. The full double-jump gets him about 15 to 20 feet of air, and the additional triple jump (double jump + PK Torpedo) gets him another 10 to 15 feet. He's significantly more maneuverable than Cloud.
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Posted 2003-10-23, 05:37 AM in reply to Raziel's post "Round 2! Cloud vs Ness"
Ness couldn't really fly from what I remember, I always just shot that psycho orb thingy and thin smacked him in the butt with it and he zooms off. A little trick in SSB.
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Posted 2003-10-23, 05:41 AM in reply to Raziel's post "Round 2! Cloud vs Ness"
Kuja said:
He is pretty fast i dont recall anyone being faster then him in ff7 and he was also quite agile.
Yes, but that's in reference to his combat abilities. He's quick when it comes to swinging his sword, and he has high attack evasion, but what about simple maneuverbility? How quickly can he run? How high can he jump? Is he particularly acrobatic? No, not really. He's good when it comes to stats, but the practical application of those stats suggests nothing towards him being nearly as quick or agile as Ness.
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Posted 2003-10-23, 06:01 AM in reply to Raziel's post "Round 2! Cloud vs Ness"
Well again i will speak from what i heard. In Kingdom heart Cloud charge is very hard to dodge cause of the speed (and a charge cant be slow anyway)
As for Ness Jumping high Cloud could just fly up to him.
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