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Posted 2005-02-17, 10:34 AM in reply to Lenny's post starting "He he he...I like it! Is it possible..."
I would hope so. Haven't figured out how to color things in yet, though.
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Posted 2005-02-17, 10:35 AM in reply to BlueCube's post starting "I would hope so. Haven't figured out..."
I'd've thought it would be a case of selecting the different 'faces' of the object and choosing to add a colour......

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You know what Blender reminds me of??

A progam called ProDesktop. If it is, then I think I can use it...

I'm right...it is almost an exact copy of prodesktop...except with a different look etc.

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I think I may have just worked out how to colour...

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Found the manual for it.

To colour and texture: http://www.blender.org/modules/docum....QIK.F.S68.031

The manual itself: http://www.blender.org/modules/documentation/htmlI/

Last edited by Lenny; 2005-02-17 at 10:57 AM.
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Posted 2005-02-17, 10:48 AM in reply to BlueCube's post starting "I would hope so. Haven't figured out..."
He he he...gotta red monkey face now...
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Posted 2005-02-17, 03:50 PM in reply to Lenny's post starting "He he he...gotta red monkey face..."
Lenny said:
He he he...gotta red monkey face now...
The red monkey face would probably make the game like 60% better or so...
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Posted 2005-02-18, 03:51 AM in reply to BlueCube's post starting "The red monkey face would probably make..."
The only problem is, the whole head is red...I can't seem to the different sides different colours...that's something to work on...

I don't know, maybe I'll make Gus from the little tutorial...I've always wanted a walking gingerbread man on my computer...
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Posted 2005-02-19, 10:41 AM in reply to BlueCube's post starting "The red monkey face would probably make..."
Apparently if you have different textures then you can have each 'face' a different colour...

Maybe for your next project you could have a monkey head complete with the textures of:

1. Brick wall
2. Kitchen Curtains
3. Cold metal

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Posted 2005-02-20, 08:25 AM in reply to Lenny's post starting "Apparently if you have different..."
That would be an X-TREME BOUNCING MONKEY for sure. I'm starting to really, really hate Blender though. Guess it's just my lack of artistic vision or something.
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Posted 2005-02-20, 08:44 AM in reply to BlueCube's post starting "That would be an X-TREME BOUNCING..."
The problem with Blender is that it doesn't come with anything you can build upon.

If, say, it came with multiple 3D chipsets, characters and the such, then it would be a pretty good program...but then again, it may just be us getting to set in our ways and being too lazy to create our own things...

Well...looks like our next quest is to fiund a 3d rpg maker that comes with the things we are so used to...

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Maybe this is worth a try...http://3das.noeska.com/default.aspx...the screenshots aren't v. good though...

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One that looks better than the above is http://www.gamediscovery.com/game-de...e-creators.asp - RPGds. For some reason it reminds me of RMXP.

^ Screw that for the mo. The actual program can't seem to be found anywhere...

Last edited by Lenny; 2005-02-20 at 08:53 AM.
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Posted 2005-02-20, 07:01 PM in reply to Lenny's post starting "The problem with Blender is that it..."
You do realize Blender wasn't made to create games, right? It was developed by a swedish company for 3d Movie creation.
I have had blender for about a year and a half and I haven't gotten very far with it. Plus my Comp sucks, so. The best I can make is a photo-real apple.

ATTENTION: Anyone using this should be blessed and donate to the Free Blender Fund found at thier site.

PS: Making grass is easy. Download the Fiber python script. It is copyrighted by its creator. Found at

http://oregonstate.edu/~dennisa/Blender/Fiber2/

try it.

But if you want to make games, stick with RM2K3. Go to college get a degree in digital media and design and a degree in game programming if that is you wish. Me, I want to be a graphics designer. Play around with Blender. It is good to get an early start.
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Posted 2005-02-20, 08:20 PM in reply to Wed-G's post starting "You do realize Blender wasn't made to..."
Wed-G said:
You do realize Blender wasn't made to create games, right? It was developed by a swedish company for 3d Movie creation.
You're probably right, though it does mention on their site that you can create games with it. But beyond that, it's does require too much modeling ability for me to use.

Unless it's a BOUNCING MONKEY HEAD, because boy I can bounce monkey heads like there's no tommorow
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Posted 2005-02-21, 12:13 PM in reply to BlueCube's post starting "You're probably right, though it does..."
Really...there is no tomorrow...you gvet to so-called 'tomorrow'. and it springs up just ahead of you...rather annoying I can tell you...
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