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Question for Wetwired
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Posted 2005-05-20, 04:36 AM
Wetwired said:
Esc
Macros
New
/script ClearTarget();
/script TargetNearestEnemy();
Done
Put it on an auxillary bar and bind it to tab.
You posted this ages ago, and I'm looking at trying it out, but I had one question: Does it still switch between multiple targets, or is it fixed to target the closest enemy only?

It APPEARS to me that it will only target the nearest, but I haven't tried it quite yet.
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Posted 2005-05-20, 06:59 AM in reply to Vollstrecker's post "Question for Wetwired"
It targets the nearest target. At the time I didn't even realize that the function/key named "Target Nearest Enemy" was supposed to target something else if an enemy was already targeted, and that caused me a lot of trouble, which this macro would of course aliviate. Really, I would preffer separate nearest and next enemy keys, but most of the time, I either want the actual nearest target, or the target of one of my party members, else I'm inclined to just use mouse selection.

Last edited by WetWired; 2005-05-20 at 07:02 AM.
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Posted 2005-05-20, 02:57 PM in reply to WetWired's post starting "It targets the nearest target. At the..."
I tried playing with this last night a bit, and noticed it only targeted things if they were directly in front of me.

I prefer to use Tab targeting when switching targets to Sheep when on my Mage, which is why I was wondering. In Raids, it's pretty mandatory to use your /assist macro, so I don't see a use for this macro you created.
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Posted 2005-05-20, 03:45 PM in reply to Vollstrecker's post starting "I tried playing with this last night a..."
Yeah, what I actually use is a script that I wrote which looks at your party member's targets, picks the one most likely being tanked, and if none of the party member's targets are set or none of them are enemies, then that bit is run to select the actual nearest target. When using this script, I mouse select the target to sheep, then wait for my group to attack something, hit the hotkey for my script and start casting. I can post my script if you like.
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Posted 2005-05-20, 09:32 PM in reply to WetWired's post starting "Yeah, what I actually use is a script..."
WetWired said:
Yeah, what I actually use is a script that I wrote which looks at your party member's targets, picks the one most likely being tanked, and if none of the party member's targets are set or none of them are enemies, then that bit is run to select the actual nearest target. When using this script, I mouse select the target to sheep, then wait for my group to attack something, hit the hotkey for my script and start casting. I can post my script if you like.
That's interesting, but in most groups, the tank's target dies last.

Sure, post it.
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Posted 2005-05-20, 11:10 PM in reply to Vollstrecker's post starting "That's interesting, but in most groups,..."
Usually, the groups I'm in focus fire, it's a quite effective strategy. In any case, it should be an easy task to change the way the variable preferencelist is initialized to suit your priorities. After you add the dir to the interface/addons directory and enable it (it may be old ver now), add a macro:
/script ZhenyaTargetForMe();
and bind it to something.

Two warnings:
  • In order to filter out distracted party members' targets, targets above 95% health are ignored in favor of those below if any are targeted
  • If you aren't in a party, your party has no targets, or they're all dead or friendly, you will target the nearest enemy and a warning "Targeting Nearest" will appear on your first chat window (If you don't have Cosmos or another supplier of the Print helper function, you will need to locate and delete this line in the lua)
Attached Files
File Type: zip zhenya_eztarget.zip (1.4 KB, 2 views)
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