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Skurai Makes a V-Pet (in RMMZ)
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Posted 2025-06-14, 03:02 PM
The last 20 years or so, I've been wanting to make a game in RPG Maker, 2003, Mv, VX, ABCDLMNAOP,

And finally, I'm in a time in my life where I can do that. I got a "how to code FOR DUMMIES" book, a copy of Rpg Maker MZ, sat down, and started on a project my Javascript teacher told me to try out as a kid; make a V-pet. And it worked! I got it to be born, evolve in branches, poop, and go nightnight.

But that wasn't enough for me, no, my high school JS teacher wouldn't be satisfied with just completing a first semester project. I decided to build onto it. I went with the themeing of a Digimon game, added RPG stats, and tried to implement a (faux) battle system that mimics the Digivice toys some of you may remember seeing or having.

However, there's only so much I can do from scratch before it starts to look like spaghetti, and the code entangles itself. One error I'm getting is, when the battle Arena boss is defeated, the Arena doesn't close out, it just loops back to the first enemy and repeats it indefinitely!

I doubt any of the RPGMaker safes are still around, use MZ, and have specifically made a V-Pet battle system, but if you have, I'd love your assistance or guidance.
Skurai
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Skurai has an imagination enthroned in its own recess, incomprehensible as from darknessSkurai has an imagination enthroned in its own recess, incomprehensible as from darknessSkurai has an imagination enthroned in its own recess, incomprehensible as from darkness
 
 
Skurai
 



 
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Posted 2025-06-14, 09:42 PM in reply to Skurai's post "Skurai Makes a V-Pet (in RMMZ)"
Skurai said: [Goto]
The last 20 years or so, I've been wanting to make a game in RPG Maker, 2003, Mv, VX, ABCDLMNAOP,

And finally, I'm in a time in my life where I can do that. I got a "how to code FOR DUMMIES" book, a copy of Rpg Maker MZ, sat down, and started on a project my Javascript teacher told me to try out as a kid; make a V-pet. And it worked! I got it to be born, evolve in branches, poop, and go nightnight.

But that wasn't enough for me, no, my high school JS teacher wouldn't be satisfied with just completing a first semester project. I decided to build onto it. I went with the themeing of a Digimon game, added RPG stats, and tried to implement a (faux) battle system that mimics the Digivice toys some of you may remember seeing or having.

However, there's only so much I can do from scratch before it starts to look like spaghetti, and the code entangles itself. One error I'm getting is, when the battle Arena boss is defeated, the Arena doesn't close out, it just loops back to the first enemy and repeats it indefinitely!

I doubt any of the RPGMaker safes are still around, use MZ, and have specifically made a V-Pet battle system, but if you have, I'd love your assistance or guidance.
I found the problem, turns out "Loop" requires me to "BREAK Loop" at some point.
Skurai
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Skurai has an imagination enthroned in its own recess, incomprehensible as from darknessSkurai has an imagination enthroned in its own recess, incomprehensible as from darknessSkurai has an imagination enthroned in its own recess, incomprehensible as from darkness
 
 
Skurai
 



 
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Posted Yesterday, 09:31 PM in reply to Skurai's post starting "I found the problem, turns out "Loop"..."
Now I'm teaching it to play baseball and soccer. I wish my parents loved me as much as I love this v-pet.
Skurai
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Skurai has an imagination enthroned in its own recess, incomprehensible as from darknessSkurai has an imagination enthroned in its own recess, incomprehensible as from darknessSkurai has an imagination enthroned in its own recess, incomprehensible as from darkness
 
 
Skurai
 
 

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