They probably keep WoW's warden way more up to date, though. All it does is searches open processes and injected shit for pre-determined file names/window names/process names to put it in simplest terms. They update a file on the servers which has a list of shit for Warden to look for, and if it finds any, you're banned.
Also, botting on WoW is much riskier, as you lose your account and you can't just make another one like in Diablo 2. You have to actually buy a new account, and you lose any play time you currently have bought. It's not really worth it in WoW.
sigh* you can never count on blizzard to actually do something early for once they always push it to the last possible damn minute of the day. I'm skeptical if the ladder reset will even happen today but I suppose they have a few more hours at work since they are on the west coast.
sigh* you can never count on blizzard to actually do something early for once they always push it to the last possible damn minute of the day. I'm skeptical if the ladder reset will even happen today but I suppose they have a few more hours at work since they are on the west coast.
That's one thing about them I wouldn't change, though. I see no problem in making a game/whatever take as long as needed, regardless of deadlines, for it to be a good quality game.
The Warden has been used on D2 for just as long as WoW.
Yeah, I think they mentioned a new anti-botting measure with the inclusion of 1.10 that got tons of people banned, sounds about right.
That was a long time ago, lol.
Also, WoW does have a number of bots, but Blizzard is pretty proactive about them in comparison to D2. They do a similar amount of in-game economical damage, but WoW's economy seems to be held in much higher concern.