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Posted 2006-08-31, 03:03 PM in reply to Atnas's post starting "One question. CAN THEY CEL-SHADE?"
Cel shading isnt a rendering technique in 3d, its a material technique, like bump mapping. And yes those programs have the means to let you alter the materials of objects to make it look 'cartoonish'.
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Sum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to be
 
 
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Posted 2006-09-01, 02:16 PM in reply to Sum Yung Guy's post starting "Cel shading isnt a rendering technique..."
http://www.3dtotal.com/ffa/tutorials...g_tut_main.asp
this will explain everything you want to know about cel shading. You can try maya free edition is free but not for commercial.
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osmoses-jones is neither ape nor machine; has so far settled for the in-betweenosmoses-jones is neither ape nor machine; has so far settled for the in-between
 
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Posted 2006-09-01, 03:25 PM in reply to osmoses-jones's post starting "http://www.3dtotal.com/ffa/tutorials/max..."
It's a bastard to install, Maya. Takes years! And it slows the computer down. An duses up too much space.
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Lenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basics
 
 
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Posted 2006-09-01, 07:03 PM in reply to Lenny's post starting "It's a bastard to install, Maya. Takes..."
Depending on which pc you use Lenny it could be worse. One of yours has about the same computational power as this solar-powered casio calculator I have right here =O.
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Willkillforfood read his obituary with confusionWillkillforfood read his obituary with confusionWillkillforfood read his obituary with confusionWillkillforfood read his obituary with confusion
 
 
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Posted 2006-09-02, 06:30 AM in reply to Willkillforfood's post starting "Depending on which pc you use Lenny it..."
It could be because ours is 6 years old, P3 1000mhz processor, with only 512mb of RAM.
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Lenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basicsLenny simplifies with no grasp of the basics
 
 
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Posted 2006-09-02, 09:20 AM in reply to Lenny's post starting "It could be because ours is 6 years..."
W00t first post on XP...

Ahem. I'm looking for maybe an ikkle tutorial that would let me make an outline for around... 1.5 pixels wide, and have a fairly good shading option, no matter how complicated, that would let me make an object(personnnn) and have a few shades of color to indicate shading. Not gradient like in LoZ:TP, but yes, more like LoZ:WW. The thing that made WW look really cartoonish was the build of the characters, what with the abnormally large heads, no feet and big round eyes. That's all a matter of style, it's the shading technique I want, not the kiddie graphics, which I happened to like, to anyone who is looking for offense(get lost).
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Atnas shows clear signs of ignorance and confidence; the two things needed to succeed in lifeAtnas shows clear signs of ignorance and confidence; the two things needed to succeed in life
 
 
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Posted 2006-09-02, 03:21 PM in reply to Atnas's post starting "W00t first post on XP... Ahem. I'm..."
Blender3D is free and highly complex yet simple to use.

It supports... everything? Cel-shading (is a material), bump map, ray tracing, built-in game engine and more.

www.blender3d.org
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Wed-G is an uncelestial body of massWed-G is an uncelestial body of massWed-G is an uncelestial body of mass
 
 
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