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Question Leveling rate.
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Posted 2004-10-06, 04:12 PM
For those of you who were in stress test and the 2 who are in closed beta (are there more than just Volls and Randuin??). What’s your opinion of the rate at which characters level? What are your thoughts on the whole “resting” thing for increased experience?

Personally, I didn’t really notice much difference besides the first few kills and I remember the bar stating 200% exp. As far as the exp grind I was pleased in general at the rate my toons were progressing. Although the highest level I had reached was 15, mostly due to me screwing around and having fun. What are your thoughts on the issue?
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kockblocker1 is neither ape nor machine; has so far settled for the in-betweenkockblocker1 is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2004-10-06, 04:13 PM in reply to kockblocker1's post "Leveling rate."
Meh. We'll see, there was a rumor in general chat about them halving exp gain, but I doubt it.
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Grav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrow
 
 
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Posted 2004-10-06, 04:14 PM in reply to Grav's post starting "Meh. We'll see, there was a rumor in..."
It's not exactly too fast as it is... when I tried stress test beta that is.
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Sovereign enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzSovereign enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2004-10-06, 04:28 PM in reply to Sovereign's post starting "It's not exactly too fast as it is......"
I consider myself a "casual" gamer, and I think it's alright.
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NonGayMan enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzNonGayMan enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2004-10-06, 04:35 PM in reply to kockblocker1's post "Leveling rate."
Grinding mobs isn't the best way to gain XP, questing is.

I have noticed you FLY thru levels until about level 12-14 (basically, when you venture outside your noob areas). From that point on, I've switched to a new character each time. Right now, I have a 14 Shaman/13 Warrior/6 Warlock.

Like I stated elsewhere, I'm still getting a feel for each class/tradeskill.
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Vollstrecker shows clear signs of ignorance and confidence; the two things needed to succeed in lifeVollstrecker shows clear signs of ignorance and confidence; the two things needed to succeed in life
 
 
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Posted 2004-10-06, 04:38 PM in reply to NonGayMan's post starting "I consider myself a "casual" gamer, and..."
Don’t you think if they halved the exp gain across the board it would royally fuck up the leveling system? I was a little perturbed when I finally figured out my hunter needed to be level 10 before he could have any pets. In the end it wasn’t too bad though, it only ended up taking me a night and an hour or so the next day to get it. I can speculate that it would have been kind of shitty if it were to take me double the time.
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kockblocker1 is neither ape nor machine; has so far settled for the in-betweenkockblocker1 is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2004-10-06, 04:40 PM in reply to kockblocker1's post starting "Don’t you think if they halved the exp..."
If they did, it must not come into play until later levels. I can still get to level 12-14 with a full day's worth of gaming.
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Vollstrecker shows clear signs of ignorance and confidence; the two things needed to succeed in lifeVollstrecker shows clear signs of ignorance and confidence; the two things needed to succeed in life
 
 
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Posted 2004-10-06, 07:47 PM in reply to Vollstrecker's post starting "If they did, it must not come into play..."
Getting to 10 in about 6 hours is definately possible.
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