@Slicfic I had a FoH pally in 1.09 before the bugs came out, and he owned against all except Amazons. I might actually remake him, come to think of it.
@Bryan Once you're inside his hammers, usually they go down fairly easily, as caster gear has little in the way of defense/hit recovery. IF one could survive a Zeal with good FHR, he should teleport away and you'd have to go thru hammers again. If the Hammerdin player is any good, he'd vary his casting rate to mess with you.
Ok, im thinking of doing a smiter along with a charger, what do u think? I want a melee pally, gimme a build
Which skill would be your primary skill? For a Smiter/Charger build, you would have roughly 6-7 skills which would need to be maxed (Smite/Holy Shield/Defiance/Fanaticism/Charge/Might/Vigor).
The skills and the prerequisites total 147 skill points, so one of the abilites would be lacking.