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Posted 2003-02-25, 07:51 AM in reply to Randuin's post "Increasing Subpatch Polygons"
yes definitely i want to major in graphics and minor in programming, the two are so greatly influencing each other that you can't live with just one
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Posted 2003-02-25, 11:31 AM in reply to Randuin's post "Increasing Subpatch Polygons"
I agree, I am more into Programming... but I learn Graphics easier.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-25, 04:36 PM in reply to Randuin's post "Increasing Subpatch Polygons"
heh ur graphics learning will slow down soon because if you've noticed... chruser is not exactly a guru either
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Posted 2003-02-25, 05:43 PM in reply to Randuin's post "Increasing Subpatch Polygons"
Yeah, but he is pretty good. I am going to spend more time into LScript(sc) and Modeling so I can get really good at those.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-25, 06:47 PM in reply to Randuin's post "Increasing Subpatch Polygons"
LScript is hard... i recommend you get a book
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Posted 2003-02-25, 09:23 PM in reply to Randuin's post "Increasing Subpatch Polygons"
I most likely will. I wont even get into that till I learn C++.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-25, 10:55 PM in reply to Randuin's post "Increasing Subpatch Polygons"
yes you should learn your concepts with C/C++ first
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Posted 2003-02-26, 03:21 PM in reply to Randuin's post "Increasing Subpatch Polygons"
I been reading online tuts, but they Teach the basics(I already know), then they skip to the hard shit and are missing things.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-26, 03:22 PM in reply to Randuin's post "Increasing Subpatch Polygons"
ya tutorials for programming languages never worked it was all trial & error for me
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Randuin is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2003-02-27, 09:46 AM in reply to Randuin's post "Increasing Subpatch Polygons"
I just cant do trial and error if I dont even know the crazy stuff. Like things you couldnt guess.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-27, 04:30 PM in reply to Randuin's post "Increasing Subpatch Polygons"
oh i always work with examples
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Posted 2003-02-27, 05:04 PM in reply to Randuin's post "Increasing Subpatch Polygons"
Same here, I am learning how to edit memory values now.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-27, 06:43 PM in reply to Randuin's post "Increasing Subpatch Polygons"
heh i always did that with games assembly r0x
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Posted 2003-02-27, 07:36 PM in reply to Randuin's post "Increasing Subpatch Polygons"
It isnt easy, I am trying to use pointers
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-27, 07:57 PM in reply to Randuin's post "Increasing Subpatch Polygons"
heh well keep trying keep us updated on your works
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Posted 2003-02-28, 11:26 AM in reply to Randuin's post "Increasing Subpatch Polygons"
Sure will, my school banned C++ now, since one of the kids made a network virus or something.
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Acer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzAcer enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2003-02-28, 09:59 PM in reply to Randuin's post "Increasing Subpatch Polygons"
ROFLMAO stupid ppl you can't really BAN C++ all they have to do is bring in a disk, say it's for school project and you need to read it from school, put it in, run the executable eject and say i'm done, and walk away and let the virus do its dirty work
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Posted 2003-02-28, 10:39 PM in reply to Randuin's post "Increasing Subpatch Polygons"
well they banned it so people couldnt write a virus in C++ at the school. Ill try to installed C++ on the comp with my teachers disk.
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