Thread: Event Help
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Posted 2005-02-14, 02:47 AM in reply to BlueCube's post starting "Everytime this question comes up, I..."
Wow...that's a weird way of doing things...

Though then again...my ways are always weird...

I end up with a switch for every treasure chest (Aiiee! Crazy ) and just have conditional branches for every treasure chest:

If Switch 001: Treasure chest TopLeft Map 1 is OFF

then you can open the treasure chest, which in turn switches the switch (001) on.

If it is ON, then you can't open the treasure chest...

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Which Rpg Maker you using boginziliac?
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