View Single Post
 
Reply
Posted 2004-09-26, 11:44 PM in reply to Cyberdave's post "Overpassing Bridges(Passabilty..Again)"
Surround the bridge with events like this:

Code:
    [o][o][o]
 [u]=========[u]
    [o][o][o]
The bridge itself would also consist of an event (or a string of events, depending on its length). O events would set the bridge to be above you, while U events would set it to go underneath you.

--------------------------

Bridge Event - 2 pages

Page 1: Preconditions (none)
Event layer: "Below Hero"

Page 2: Preconditions (Switch 0099:BridgeAboveYou is ON)
Event layer: "Above You"


O event - 1 page
Trigger Condition: On Hero Touch

<>Switch Operation: {0099:BridgeAboveYou} ON
<>


U event - 1 page
Trigger Condition: On Hero Touch

<>Switch Operation: {0099:BridgeAboveYou} OFF
<>

=======

As you can obviously guess, this just switches the bridge to be above or below you, which is the effect you want.
Old
Profile PM WWW Search
BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
BlueCube