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Sorc Set Up's
Can anyone give me some info on a good sorc set-up i heard somewhere that 1.09 versions of a sorc arent much good anymore...so can anyone give me some skill and stat point distribution help...ty
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Use only enough strenth for ur items.. if u r pvp have SOME in dex. Other wise mana/vit..
As for skillz: Max Blazard and the prequsite things (under the skill it tells u these. Or look at d2items.com they have a skill planner. |
Check out my thread on Tals Set. Read that thing. Should get you pointed in the right direction.
http://zelaron.com/forum/showthread.php?t=27826 |
This is for a Blizzard Sorc
I have a skill/item setup, but I don't really know about stats. Well, here goes. Skills: 20 Icebolt 20 IceBlast 20 Glacial Spike 20 Blizzard 5 Cold Mastery 1 Frozen Orb 1 Frost Nova 1 Frozen Armor, 1 Shiver Armor, and 1 Chilling Armor 1 Warmth 1 Static Field, 1 Telekinesis, and 1 Teleport This requires 94 skills, and if you do all the skill quests, you should be a lvl 82 by now. After this, max cold mastery, as it PWNS because of the -resistance. For stats, I am sort of winging it, but this seems good Str: Enough for Equipment Dex: Enough for Max Block Vit: 2/3 rest of points Energy: 1/3 rest of points Items Helm: Harlequin Crest; Delerium Armor: Ormus's Robes; Chains of Honor; Enigma Weapon: 1-Hand Eschuta's Temper; Death's Fathom (ladder). Weapon: 2-Hand Ondal's Wisdom; Mang Song's Lesson (ladder) Sheild: Lidless Wall Belt: Snowclash; Arachnid Mesh Ammy: +3 Cold Skill w/ Mf; Mara's Kaleidiscope Rings: 2x Soj (2x Nagels for MF) Boots: War Traveler Gloves: Upgraded Chances Switch Weapon: Gull Switch Sheild: Rhyme, 4ist Monarch (for you rich people) This build should give you a decent +skills and if you use Ormuses' Robes: Defense: 371-487 (varies)(Base Defense: 361-467) Required Level: 75 Required Strength: 77 Durability: 20 +10-20 Defense (varies) +20% Faster Cast Rate +10-15% To Cold Skill Damage (varies) +10-15% To Fire Skill Damage (varies) +10-15% To Lightning Skill Damage (varies) +3 bonus to a random Sorceress skill* Regenerate Mana 10-15% (varies) (Only Spawns In Patch 1.10 or later) The Percentage to skill damage is very good. And don't count Tal Rasha's Wrappings out either. It helps out cold a lot more than it does anything else (+15 cold skill; partial set bonus of his orb). Alternate build with Tal's, I have used this and it worked very well with my hydra/orb 1.09 sorc. Helm: Tal Rasha's Horadric Crest Armor: Tal Rasha's Guardianship Weapon: Tal Rasha's Lidless Eye Sheild: Lidless Wall Belt: Tal Rasha's Fine-Spun Cloth Ammy: Tal Rasha's Adjudication Rings: 2x Soj (2x Nagels for MF) Boots: War Traveler Gloves: Upgraded Chances If you socket an ist rune into the orb and the sheild and topazes in the armor and helm, your magic find should be 356 (358 with ists in helm and armor) if everything is perfect (65% set bonus). And if you switch on perfect nagels it would be 416 (418). With some 7% charms, that is pretty good mf without sacrifing damage/runtime. I hope someone posts a Lightning and Melee Build. I may come back and type up a Hybrid one. Thanks :D It has been a pleasure writing this up. Post your thoughts, HandOfHeaven. |
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Gloves: Upgraded Chances interesting you had upgraded chances in .09.... ^_^ ^_^ |
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Also, what type of a build should I post next? Anyone need a certain one? |
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Make a Melee Assassin build that can do Hell Baal runs... |
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