Vollstrecker
2003-10-31, 12:10 AM
"A player may have up to 16 corpses now. Only the first (oldest) corpse
holding items is saved between games."
"Enforced a 10-second delay between declaring Hostility and using a
Waypoint or Town Portal to leave town."
"Throwing an Oil Potion no longer crashes an opponent."
"Assassins and Barbarians with Mastery points no longer have excessive
Critical Strikes applied to their melee attacks."
"Fixed a bug in damage calculation for weapons which computed +min/+max
damage prior to +damage%."
"Io, Shael, and Jah Runes now have Korean, Japanese, and Chinese
translations."(lol, wtf?)
"Life leeching is now determined by each monster type and reduced below
100% in Nightmare and Hell Difficulties."
"The Eth Rune's effect is now "-25% to Target AC". Thus, 4 Eth Runes
reduce the target AC to zero."
Heh. Thought you guys would find some of that interesting, for those people who didn't want to (or know where to find) the lowdown on the patch.
holding items is saved between games."
"Enforced a 10-second delay between declaring Hostility and using a
Waypoint or Town Portal to leave town."
"Throwing an Oil Potion no longer crashes an opponent."
"Assassins and Barbarians with Mastery points no longer have excessive
Critical Strikes applied to their melee attacks."
"Fixed a bug in damage calculation for weapons which computed +min/+max
damage prior to +damage%."
"Io, Shael, and Jah Runes now have Korean, Japanese, and Chinese
translations."(lol, wtf?)
"Life leeching is now determined by each monster type and reduced below
100% in Nightmare and Hell Difficulties."
"The Eth Rune's effect is now "-25% to Target AC". Thus, 4 Eth Runes
reduce the target AC to zero."
Heh. Thought you guys would find some of that interesting, for those people who didn't want to (or know where to find) the lowdown on the patch.