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What is Considered Good Damage for a Hammerdin?
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Posted 2004-07-16, 04:45 PM
I was wonderin what is considered good damage for a hammerdin.
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Posted 2004-07-16, 04:47 PM in reply to LuNaTiKpLaYa89's post "What is Considered Good Damage for a..."
LuNaTiKpLaYa89 said:
I was wonderin what is considered good damage for a hammerdin.
11-12k
(10 chars)
~To be leet, or to not to be leet?
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Posted 2004-07-16, 04:54 PM in reply to LimeDeMoN's post starting "11-12k (10 chars)"
depends if it's PvP or PvM, you don't need that much damage for PvP because a few hammers would kill anyways. As for PvM, 10k + would do just fine.

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Posted 2004-07-16, 04:55 PM in reply to LimeDeMoN's post starting "11-12k (10 chars)"
when i had my hoto, i hit 11-12k easily w/o any gc's so 11-12 sounds rite
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Posted 2004-07-16, 04:59 PM in reply to wilma's post starting "when i had my hoto, i hit 11-12k easily..."
what are you talking about... for pvp you need 1 hammer kill else you suck at pvp.

11-12 k sound right, 15 k are the best.
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Posted 2004-07-16, 05:11 PM in reply to LimeDeMoN's post starting "11-12k (10 chars)"
aite thanks alot im only doin like 8.2k right now >.< still only like lvl 72 tho
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Posted 2004-07-16, 05:39 PM in reply to Ganga's post starting "what are you talking about... for pvp..."
Ganga said:
what are you talking about... for pvp you need 1 hammer kill else you suck at pvp.

11-12 k sound right, 15 k are the best.

Liberators don't kill in one hit with their hammers, but they still kick ass... I guess you'd say they suck?

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Posted 2004-07-16, 05:47 PM in reply to ExT's post starting "Liberators don't kill in one hit with..."
I am talking hammerin can't kill someone one hit in pvp suck. whatever else you talking about, don't care.
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