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1.10 Patch Update
 
Posted 2002-03-09, 11:05 PM
from battle.net

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WARCRAFT III BETA VERSION HISTORY
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- BETA PATCH 1.10
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MAJOR ADDITIONS

*Warning* - Mouse buttons for using and picking up items from
inventory
slots has switched. Left click uses the item and right click picks
the
item up.
- Items can now be swapped between inventory slots.
- New formation pathing.
- Units no longer overlap while moving in groups.
- Entangled gold mine needs wisps inside to harvest gold.

NEW UNITS

- Druid of the Talon
- Peasant Militia

ABILITY ADDITIONS & CHANGES

- Orc Pillage [Peon, Grunt, and Raider] - A passive ability that
adds
resources to the player when damaging buildings.
- Human Call To Arms [Peasants] - Peasants can now temporarily
turn into
"Militia" units to defend your town from attacks. You can
swap them from
Peasant to Militia at the Town Hall at any time. After some time
has passed,
your Militia unit will tire of war and revert back to a peasant.
- Hide [Archer, Huntress, and the Hero Priestess Of The Moon] -
This "night
only" ability will cease current order and ignore targets,
activating
Shadowmeld (Invisibility). If attacked, "hiding" unit will
respond.
- Renew [Wisp] - Heals Ancients and mechanical units.
- Faerie Fire [Druid of the Talon] - Reduces enemy target's armor
and
prevents unit from becoming invisible.
- Cyclone [Druid of the Talon] - Immobilizes enemy target.
- Roar [Druid of the Claw] - Increases attack damage for all units
within
area of effect.
- Rejuvenation [Druid of the Claw] - Quickly recovers lost hit
points on
affected friendly units.
- Sentinel [Huntress] - Sends a detector owl companion to a nearby
tree
to provide vision. Each Huntress only has one owl.
- Healing Ward [Witch Doctor] - Heals all friendly units within
area of
effect.
- Cripple [Necromancer] - Reduces enemy targets movement speed,
attack speed,
and damage for duration of spell.
- Pulverize [Tauren] - Gives the Tauren a chance of dealing area
effect
damage on their attacks.
- Flare [Mortar Team] - Each Mortar Team has one flare that can be
used to
reveal an area of the map for a short duration of time.
- Bash [Hero Mountain King] - When attacking gives the Moutain
King a chance
of dealing a extra damage which stuns opponents.
- Unholy Aura [Hero Death Knight] - Increases move and attack
speed for all
friendly units within range.
- Warstomp [Hero Tauren Chieftain] - Stuns and damages any enemy
units
within the area of effect.
- Feral Spirit [Hero Far Seer] - Transforms any friendly unit into
a spirit
wolf for a period of time.
- Scout [Hero Priestess Of The Moon] - Sends an owl to scout an
increasingly
large area of the map based on ability level.

BUILDING CHANGES

- Orc Burrows are now orc "farms" that will attack when
peons are loaded
into them.
- Orc Watch Tower that can attack both ground and air units.
- Lumber Mill and Forge has been combined into Troll Wood Works
serving both
functions.
- Mage Tower functions combined into Arcance Sanctum.
- Bear den no longer exists. Upgrades moved to Ancient of Lore.
- Gargoyle Spire no longer exists.
- Town Defense buildings improved (except for Spirit Towers).
- Many of the smaller buildings no longer have a "buffer"
around them so
you can use them to block off areas of your town.

BALANCE CHANGES

- Research in Sacrificial Pit now in Temple of the Damned.
- Heroes now start with a skill point at level 1.
- Heroes max level is now 10.
- Heroes gain experience at a slightly slower rate.
- Most maps no longer have low level creep camps outside start
locations.
- Unit attack speeds have been decreased.
- Artillery attacks cause damage to friendly units.
- Orbs can now be used by ranged heroes.
- Raise dead not on by default (due to many people accidentally
raising
skeletons from their graveyard).
- Bear Form costs more mana to cast.
- Frost Wyrms do more damage to their target, but less splash
damage.
- Sleep spell has lower duration, higher cooldown and higher mana
cost.
- Disease Cloud does more damage, but will not directly kill
affected unit.
- Caster units are generally lower on the tech tree now.
- Grunts are now 3 food and the most powerful early game melee
unit in
the game.
- Headhunters have a new regeneration upgrade and will be gaining
the
Berserk ability.
- Taurens are now 6 food and by far the most powerful ground melee
unit.
- Tauren Pulverize replaces Warstomp and does area of effect
damage.
- Tauren Totem now builds Taurens.
- Healing Ward spell added to the Witch Doctor (replaces Ancestral

Guardian).
- Rifleman are now 3 food (hp boost mainly).
- Human Farms now give 6 food, but are much cheaper.
- Mortar teams are 3 food. They do a bigger area of effect damage
then
other artillery.
- Artillery units improved versus units.
- Haunted Mines cheaper.
- Artillery units take up 2 spaces inside Zepplins.
- Human Lumber harvest upgrade much better now.
- Treants from the Force of Nature spell are better.
- Searing arrow slightly weaker.
- Web will now prevent the target from attacking.
-Critical Strike changed slightly. Damage now increases with level
of
spell, but his frequency of using it stays constant.
- Gargoyles are now immune to spells in Stoneform

MANY MORE CHANGES . . .

---
GFraizer (Nebu)
Web Specialist

--------------------------------------------------
from Trojex at cheatlist

For all of you dumbasses that don't know how.

Heres how you install patch 1.10.

Go to:
http://64.246.15.17/~admin1/110guide.php
and download the MPQ (11megs big)

or these links:
ftp://purchase.mtsu.edu/c/WINNT/syst...203%20patches/
http://buu.anvi.it/bG/
http://www.wciii.de.vu
ftp://207.163.2.109/_vti_pvt/data/warez-u/

then download
crack110.zip and
110patcher.zip

Unzip those 2.

Now put all of these files in your main warcraft3 beta directory:
1.10MPQ, crack110.exe, war3updater.exe and War3Patch110.w3p.

Now run war3updater.exe and click on Patch It!
It should install patch 1.10. After you have patched 1.10, open up crack110.exe and click on Crack.

Now you need to setup a 1.10 server.
Some of the server that supports patch1.10 are:
64.225.130.192
war3beta.cheatlist.com

THE NEW CRACKED PATCH IS VERY BUGGY AND CRASHES OFTEN. USE IT AT YOUR OWN RISK. ALSO, YOUR MOUSE AND KEYBOARD GETS "STICKY" WHICH CAN BE VERY ANNOYING.

AND WHAT IS UP WITH CHEATLIST. SOOOOOOOO SLOWWWWWWWWW like 14.4
Old
Profile PM WWW Search
King Kai 3 is neither ape nor machine; has so far settled for the in-betweenKing Kai 3 is neither ape nor machine; has so far settled for the in-between
 
King Kai 3
 



 
 
Posted 2002-03-10, 08:25 AM in reply to King Kai 3's post "1.10 Patch Update"
1.11 Is out.
Old
Profile PM WWW Search
Grav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrowGrav never puts off to tomorrow what can be done the day after tomorrow
 
 
Grav
 



 
 
Posted 2002-03-10, 05:25 PM in reply to King Kai 3's post "1.10 Patch Update"
yes, yes it is.
sig coming soon click for sig page!
Old
Profile PM WWW Search
King Kai 3 is neither ape nor machine; has so far settled for the in-betweenKing Kai 3 is neither ape nor machine; has so far settled for the in-between
 
King Kai 3
 



 
 
Posted 2002-03-17, 10:28 AM in reply to King Kai 3's post "1.10 Patch Update"
1.12 Is out.
Old
Profile PM WWW Search
User Name # 1 is neither ape nor machine; has so far settled for the in-betweenUser Name # 1 is neither ape nor machine; has so far settled for the in-between
 
 
User Name # 1
 



 
 
Posted 2002-03-23, 02:07 PM in reply to King Kai 3's post "1.10 Patch Update"
isn't there 1.13 now?
Old
Profile PM WWW Search
Randuin is neither ape nor machine; has so far settled for the in-between
 
 
Randuin
 



 
 
Posted 2002-03-23, 02:22 PM in reply to King Kai 3's post "1.10 Patch Update"
yes there is, check stickies......

CLOSED
Old
Profile PM WWW Search
Hades-Knight is neither ape nor machine; has so far settled for the in-between
 
 
Hades-Knight
 
 

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