Okay, I'm sorry, but I have another question. I need to know how to make it so once I talk to someone, and I press on the again, they don't say the same thing without doing "end event".
...As in, if you talk to an NPC they say different things? You can either do switches or variables. IE for switches....
After they have said what you want them to say, turn on a switch. Make a new page in the event, make it begin when the talking switch is on, and have them say another thing.
For a variable, it's pretty much the same thing. When they're done talking, add a number to a variable (let's say the number 1 to the variable NPCTalking). Make another page in the event and have it begin when the variable (in this case, NPCTalking) is the number you added to it (in this case, 1). You can reset the variables by having a