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Posted 2003-03-24, 03:55 PM
in reply to Seliggy's post "Barb Resist Setup"
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If you want an Anti Sorc barb, basically, you would want 95% resist to all, along with abosrbs to each type of elements.
As we all know, normally our characters can only have 75% resist. But, with gears that +Max resist, a character can have up to 95% resist to all.
You would want 95% resist to Fire, Cold, and Lightning. The sorc won't do any poison damage unless she is with a merc (probably Rogue) with Poison Bow.
Helm:
Blackhorn's Face -> +20 Lightning Absorb, 15% LR
Armor:
Guardian Angel -> 15% Max resist to FR, CR, LR, PR
Gloves:
Hellmouth -> +15 Fire Absorb
Venomgrip -> 5% Max Poison resist, 30% PR, 5% LL
Boots:
Infernostride -> 10% Max Fire resist, 30% FR, 20% frw
Waterwalk -> 5% Max Fire resist, 45-65 life, 20% frw
Belt:
Snowclash -> +15 Cold Absorb, 15% CR
Thundergod's Vigor -> +20 Lightning Absorb, 10% Max Lightning Resist, 20 Str, 20 Vita
Weapons:
Lightsaber -> 25% Lightning Absorb (Or dual Lightsabers)
Blackoak Luna -> + 0.625 Cold Absorb per Clvl , +1.25 Life per Clvl
Rings:
Raven Frost -> 20% Cold Absorb, 15-20 Dex (Dual Raven)
Dwarf Star -> 15% Fire Absorb, Mdmg reduced by 12-15, 40 life (Or Dual Dwarf if opponent doesn't use Orb/Blizzard)
Amulet:
The Rising Sun -> +0.75 Fire Absorb per Clvl
Mara's Kaleidoscope -> +2 Skill, +5 all stats, 20-30 All resists.
Socket the Armor, helm and Shield with UM rune.
15% all resist Armor and helm, 22% in Shield gives
52% all resists.
11:49 Skurai said:
I don't have to study for math, I'm technically a genius, just don't care to show.
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