you need to acheive a few things :
maximum damage reduce
maximum block % chance
2800+Hp's
36ll%+
try to at all times have about 2500+ average damage (physical min+physical max divided by 2)
deadly strike :
use highlords and goreriders *especially 08 gores, and only war travlers if you are using a fury weapon (i don't reccomend using fury's due to lower speed)
i would reccomend having 200>ping, ping isn't as important for dueling other classes, but when your dueling another druid (atleast wolf) it can matter.
for weapons i suggest fools mythical/cryptic of quickness with 2 shael 40/15, and 3 40/15's respectively
cruel mythical/cryptic/phase blade/conquest/ataghan/fanged knife of quickness with jewels/runes ensuring they have -95 speed
the weapons are (base speed) 0/-10/-30/0/-20/-20 respectively
if you can find/cube possibly the best sword is ferocious phase blade of quikcness with 3 sockets (cruel/fool's/grandmasters doesn't spawn in 3 chip cubing with phase)
with 3 ed/ias's
because the initial fury swing is a bit faster and will give you the edge on hitting the opponent
for using a bear i reccomend (1handed) 4 shael 2 ed/ias hopefully superior phase blade for a four frame maul attack, and if you can't afford alot of high ar sharp charms, i reccomend using a 2x shael 3x ias/prefix jewel eth phase blade for a five frame maul attack, and eth
wolves don't need eth as much because they have naturally high attack rating
if you use a bear and max out fireclaws you would be safe to go with the non-eth'd weapon because fireclaws gives a huge ar bonus
as far as stats
it depends on the gear you can afford,
i would generaly Always have enough dexterity for max blocking without +dex so if you find yourself lacking that item you will still have a good block % chance, enough str for stormshield, that is if you plan on using stormshield
and the rest goes into vitality, however if you can afford nice items with +stat's that you know you can/will always use for that character you can use those and put more into vitality
when you shapeshift (bear or wolf) make sure you have sLvl 32 bear/wolf skill with +skills items, because you get the lycanthropy bonus and when you take off the +skill's you still have the highest level lycanthropy bonuses.
non of the shapeshifting skills go above 32 so i wouldn't reccomend stacking Too many +skill items, overall it should give you about +200-500 more hp, and maybe 1000 more attack rating
as far as spirits go, oak sage for bear and 2handed wolf
heart for non-eth bear and pvp 1handed wolf
for pvm i would use heart in both cases, more damage=more leech, more ar=more hitting =more leech (that applies for pvm and pvp)
as far as charms, it depends if your'e only druid v druid in which case you probably won't need resists, but if you duel alot of your friends or in tourneys i suggest have 5%fhr/11% resist charms and/or 5% r/w/11% resist and especially 20 hp/11% resist sc's
for melee dueling, use sharp charms of vita/sustenance/(elemental damage)/balance
for a druid you will want 48% hit recovery i reccomend for godly charm setup :
10x 10max 45 hp 76 attack rating (sharp grand charm of vita)
10x 3max/20 ar/5 fhr sc's (fine small charm of balance)
if you can't afford alot of those sort of items, try finding +20 hp small charms, and regular +8-10 max gc's and +2-3 sc's those can get pretty cheap depending on seller (3 +20's for 1 soj, 2 +8-9 for 1 soj)
if you have 5000+ hp, and maxed damage reduce i suggest only using 18% fhr because you will be put in the recovery animation alot less often due to higher hp
for spirits, you only need to have them at sLvl 20 when you cast them so basically if you had enough gear you could cast them at lvl 20 each with base 1 lvl, but you want to have some free room on your character for alternative gear, so i reccomend base lvl 8-13 spirit(s).
for hybrid
you probably want to just go with HoW
(this is going to require a high level to be affective)
lycanthropy/werewolf as little as possible so long as you have sLvl 32 when you shapeshift ( its like bo if you didn't understand before.. you can cast with +skills and retain the higher bonuses after you take the +skill off)
lycanthropy :read previous msg
werewolf : read previous msg
bear form :1
maul :atleast 4 (or 3 just so long as after +skill it is sLvl 4)
fireclaws
fury :max
feral rage:4 (or 3 just so long as after +skill it is sLvl 4)
at level 4 maul/feral rage you get the highest charge animation for both of those skills
if you get to cLvl 99
you can have :
3 feral rage
20 lycanthropy/fury/fire claws/werewolf
10 HoW (use 2 sojs, jalas, valor, lidwall, dark clan crusher, 1 summoning skills charm for maxed HoW)
14 maul
1 bear form
if you do consistent damage, and have a good stable life (2900-3700) consistent leech, good % deadly strike you can easily kill ith users who usually have lower hp, fhr, (knowledge), and sometimes damage if they don't use any ed%/max gear.
i've met bugged valor druids with only 2000 hp..sad ..
as far as dueling:
for dueling druids i don't reccomend eth because you need to be able to leech as much as possible, so for wolf form usually just say 'go' and start raging/furying with bear form you might want to let him come to you instead of running up to him, which might let him get the first hit on you
when dueling bear v wolf, you want to keep him pinned so don't let him run and comeback to you, after you get maul to the final charge, switch hotkeys/skill to fireclaws which has nice fire damage, and if your'e not using eth alot better chance to hit him.
you don't need life leech As badly in bear form for dueling most classes
about using ravenfrost/cham/etc
four fpA wolves don't need it, they aren't slowed ias wise by cold damage/holyfreeze
bears however need cannot be frozen at Any speed.
(keep that in mind)
for dueling paladins with bear becareful, if they charge and smite you can be in for a tough match
if you are planning on dueling a smiter try staying against a wall so when he smties you, you aren't knocked back. thats the main reason it bothers us, because the actual damage/speed isn't that great.
BtW: bears usually have a few hundred more hp's then wolves beause the bearform gives 25% more life then wolf form does.
for dueling with a wolf, if you are going to shift-lock when they charge at you (most do.. 80%+)
use an eth'd weapon usually (2 shael 3ed/ias eth works Great here, yes in wolf form)
if they walk up to you, or they want you to walk up to them, try having the highest damage weapon setup possible, like gris cad 3 40/15 etc. in this case you don't care about locking them, you want to maybe take a hit here or there, and take them out in as few hits as possible.
dueling jabazons
bear form is pretty tough because jab is uninterruptable and its Usually hard to connect..this is a fight that Will be tough no matter if the jabazon is good or bad.
another thing you might not want to use fireclaws as much because it costs more mana, and sometimes you don't get to hit the jabazon as much, so you want to have 100% chance to be stunning them every time, so you might want to keep using maul whole duel, so you don't run out of mana (sadly i ran out of mana wearing a gaze dueling a jabazon once)
with wolf you want the highest damage weapon because most jabazons have 1400> life
usually you can't hit consistenty due to their passives, but with a higher damage weapon you can get a large proportion of your hp back in one hit, and if you hit 1-3 times in 1-2 furys you can win easily
dueling asns :
depends what skills they use, i reccomend using 48% fhr for both forms, again this is anoteher challenge for a bear because many if not 99%+ of all melee assasins use elemental skills which are bugged to be uninterruptable with one claw, in which case you want to use an eth'd weapon usually so you leech back every time you swing at them in either form, if they use tiger strike, bear form will work very well, if they are elemental skills users i'd reccomend wolf form
for dueling conc/zerk barbs :make sure you have the highest hp you can achieve so you don't accidently get hit consecutively by bezerk, the reason it does so much damage is because damage reduce % doesn't lower its damage, only the 1/4th pvp reduction does and the minor -mdr damage items you can find which aren't worth using..
most barbs will use conc until they get your life lower, or when theirs is lower, because zerk can't leech because its not doing physical damage
i reccomend using an eth'd weapon because most barbs have 7k+defense making a hit on them a rare occurence
i won't go into dueling non-melee characters because that usually requires changing alot of gear, and it all depends on your style of playing
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