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1.10 Paladin
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Posted 2003-10-14, 09:09 AM
Hey, i have a 91 pally im using with 1.10.. well the problem is, he sucks.. he cannot handle groups at all! and if he can he does SHITTY damage.. any suggestion? this is what he uses...
1.10
Arcains Valor
Shaeffers
Storm
Zakarum Shield
Lightsabre
Souldrainer
Gore rider
Maras
Hand of Justice 1.10 runeword collossus blade

1.09
Bul kathos wedding band X2
Nofs
Fury Champion sword

no charms, coz i havent been able to get them..
when he uses the shaeffers he barely ever hits anything...
By the way what happneed to all the threads about 1.10 lan games.. do u guys still play over lan or tcp/ip? tell me how and when and where to join.. i wanna play this multi player..
The most important word in the english dictionary is - WHY
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immortal_king is neither ape nor machine; has so far settled for the in-betweenimmortal_king is neither ape nor machine; has so far settled for the in-between
 
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Posted 2003-10-14, 09:25 AM in reply to immortal_king's post "1.10 Paladin"
Well, there was a huge kick of excitement for 1.10 when the Beta Patch came out, and back then there were plenty of games, but lately, there really haven't been any that I know of.

Hmmm, as for your setup, I really don't know much about the new items, but I'm positive there are better items than what you are using. The 1.10 Valor was nerfed off the ass, and I know that a LS isn't nearly the best weapon to use anymore.

You should craft better rings, get a new armor, make sure you get plenty of charms, and look through the list of weapons 1.10 released and upgrade it. Good luck.
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Posted 2003-10-14, 09:47 AM in reply to immortal_king's post "1.10 Paladin"
Well depending what you wanna use it for pvm ? Zeal/Fanatism and max synergy.

For pvp
I would max charge 7-10~ in charge synergy.
Max That cold aura and put 1-3~ point in that resist all aura and resist ice aura(been a while and i dont rmember name).
Put 10-15 in that skill that raise shield def and block rate.
Rest in Zeal and synergy (i think it s sacrifice).

Whit a template like that the damage will be huge, you target wont be able to run and if it does Charge !
Bang Owned.

So how it work in duel its use run/walk aura it s gonna be raised anyway it s part of the charge synergy. Once you get a lock on target Charge! and switch to cold aura once charge hit start using Zeal. If your enemy try to run away you can charge again and deal an ammount of damage he wouldnt like.


Of course you would be able to trade Cold aura for Fanatism but the diff in damage will make it useless as your charge will already be very nice and cold aura add Cold damage anyway.
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