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Kazilla's Battleground Guide
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Posted 2009-03-10, 01:34 PM
I am in the process of writing a guide for each of the battlegrounds, I will reserve the next five posts in this thread. Each will pertain to a different battleground.
  • Warsong Gultch
  • Arathi Basin
  • Alterac Valley
  • Eye of the Storm
  • Strand of the Ancients

The guides will contain pictures to help explain what I mean. These guides will be written based off my experience in each of the battlegrounds as I continue to farm them for my marks of honor. How I see these battlegrounds are to be played is not the only way to play them, they are my interpretation and are intended to help those of us who haven't a clue what to do while in a battleground.

I will continuously add information from time to time. I hope to have this all finished in about 1 weeks time. If there is information you want to see in here please PM me or post here. Thanks.

Generalized battleground information:
1. Pressure the healer's. A healer who is feeling the pressure is nervous, and prone to mistakes. Make it happen.
2. Do not fight pointless squabbles. There isn't a reason to fight in the intersection of blacksmith, farm, and lumber mill.

Last edited by Kazilla; 2009-03-11 at 01:36 PM.
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Kazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darkness
 
Kazilla
 



 
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Posted 2009-03-10, 01:35 PM in reply to Kazilla's post "Kazilla's Battleground Guide"
Warsong Gultch

Warsong Gulch.JPG

FC Holding Locations

WoWScrnShot_031909_142922.jpg [Excellent Horde FC location]

WoWScrnShot_031909_143311.jpg [Excellent Alliance FC location]

Limits: Level 10-80.
Style: Capture The Flag.
Minimum: 5 Horde/5 Alliance.
Maximum: 10 Horde/10 Alliance.
Win Conditions: Capture the enemy's flag 3 times.

The strategy I use to win WSG is very simple. Control the middle! Controlling the middle allows many important aspects of this match to work flawlessly. Controlling the middle allows cover for your teammates to return the flag, it also halts the enemy from trying to return your flag.

When I play WSG I stand directly in front of the tunnel entrance. This position is clearly the most versatile. You can clearly see in coming attacks. You can flee to your graveyard if you are in need of assistance and you can retreat down your tunnel to safety.

The alliance holding spot is shown with me standing outside looking in. If you look at the picture you will notice a little nook that you can step into, you are actually very well hidden, and when you show up on the map you appear to be on the roof.

The key to a successful WSG match is a relentless assault. Lets set up a scenario..

Both flags have been taken. You know where the EFC is and you have the EF in your base ready for a cap. You and your team needs to coordinate an attack. One that will push the EFC out into the open, or drop dead. Ideally you are going to want your attack team to stop any in coming attacks on you on their way. They might have to stop the enemy multiple times, but if your entire team suddenly decides to go offense, there is no one there to protect you. So it is a good idea to take out any enemy offense.

Be aware, and ready for a cap. Communicate with your team. If you are attempting to recover your flag, talk to your FC and let him know to get ready to cap.

Last edited by Kazilla; 2009-03-19 at 03:49 PM.
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Kazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darkness
 
Kazilla
 



 
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Posted 2009-03-10, 01:38 PM in reply to Kazilla's post starting "Warsong Gultch 5063 FC Holding..."
Arathi Basin

Arathi Basin.JPG

3 nodes = 20 minute win.
4 nodes = 10 minute win.
5 nodes = 5 minute win.

Limits: Level 20-80.
Style: King of the Hill
Minimum: 5 Horde/5 Alliance.
Maximum: 15 Horde/15 Alliance.
Win Conditions: Accumulate 2000 resources

Last edited by Kazilla; 2009-03-19 at 03:59 PM.
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Kazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darkness
 
Kazilla
 



 
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Posted 2009-03-10, 01:39 PM in reply to Kazilla's post starting "Arathi Basin 5064 3 nodes = 20..."
Alterac Valley

Alterac Valley.JPG

Limits: Level 51-80.
Style: Deathmatch/Assassination
Minimum: 10 Horde/10 Alliance.
Maximum: 40 Horde/40 Alliance.
Win Conditions: Kill enemy general, or deplete enemy reinforcements.

Last edited by Kazilla; 2009-03-19 at 03:54 PM.
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Kazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darkness
 
Kazilla
 



 
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Posted 2009-03-10, 01:39 PM in reply to Kazilla's post starting "Alterac Valley 5065 Limits: Level..."
Eye of the Storm

Eye of the Storm.JPG

Limits: Level 61-80.
Style: CTF / King of the Hill.
Minimum: 5 Horde/5 Alliance.
Maximum: 15 Horde/15 Alliance.
Win Conditions: Accumulate 2000 victory points.

Last edited by Kazilla; 2009-03-19 at 03:59 PM.
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Kazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darkness
 
Kazilla
 



 
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Posted 2009-03-10, 01:40 PM in reply to Kazilla's post starting "Eye of the Storm 5066 Limits:..."
Strand of the Ancients

[picture comming soon]

Limits: Level 71-80.
Style: Assault.
Minimum: 5 Horde/5 Alliance.
Maximum: 15 Horde/15 Alliance.
Win Conditions: Assault and capture the enemy relic.

Last edited by Kazilla; 2009-03-19 at 03:59 PM.
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Kazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darknessKazilla has an imagination enthroned in its own recess, incomprehensible as from darkness
 
Kazilla
 



 

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