Zelaron Gaming Forum  
Stats Arcade Portal Forum FAQ Community Calendar Today's Posts Search
Go Back   Zelaron Gaming Forum > Zelaron Gaming > RPGMaker

 
 
Thread Tools Display Modes

 
Question little peoples!
Reply
Posted 2005-02-21, 01:20 PM
....yeah. Well, I made it so everytime you exit a town (or cave, or port, etc.) that you change into a smaller version of yourself. If I save and reenter the game, however, it changes me back to normal size. Can anyone tell me what I'm doing wrong?
Old
Profile PM WWW Search
Noob101 is neither ape nor machine; has so far settled for the in-betweenNoob101 is neither ape nor machine; has so far settled for the in-between
 
 
Noob101
 



 
Reply
Posted 2005-02-21, 03:20 PM in reply to Noob101's post "little peoples!"
Are you changing it with the "Move Event" 's change sprite command? Changes using that aren't saved.

You want to change sprites using the "Change Sprite Association" command on Page 1 of the Event Command List. That's a permanent change, until you use Change Sprite Association to change it again.
Old
Profile PM WWW Search
BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
BlueCube
 



 
Reply
Posted 2005-02-23, 03:01 PM in reply to BlueCube's post starting "Are you changing it with the "Move..."
Alright, what about when I use RM2k? Because that's what I'm using.....
Old
Profile PM WWW Search
Noob101 is neither ape nor machine; has so far settled for the in-betweenNoob101 is neither ape nor machine; has so far settled for the in-between
 
 
Noob101
 



 
Reply
Posted 2005-02-23, 05:33 PM in reply to Noob101's post starting "Alright, what about when I use RM2k?..."
Redownloaded RM2k and tested - it does save sprite information when you use "Set Hero Walk GFX" on page one of the Event Commands list.

Of course, I have to get the font fix for RM2k because I have no text at all showing up in-game, but I'm not planning on using it much anyway..
Old
Profile PM WWW Search
BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
BlueCube
 



 
Reply
Posted 2005-02-25, 06:36 PM in reply to BlueCube's post starting "Redownloaded RM2k and tested - it does..."
Alright, thanks a bunches
Old
Profile PM WWW Search
Noob101 is neither ape nor machine; has so far settled for the in-betweenNoob101 is neither ape nor machine; has so far settled for the in-between
 
 
Noob101
 



 
Reply
Posted 2005-02-28, 04:08 PM in reply to Noob101's post starting "Alright, thanks a bunches"
Ok, now everytime I go into a town or something, he stays little. How would I change this?
Old
Profile PM WWW Search
Noob101 is neither ape nor machine; has so far settled for the in-betweenNoob101 is neither ape nor machine; has so far settled for the in-between
 
 
Noob101
 



 
Reply
Posted 2005-02-28, 08:32 PM in reply to Noob101's post starting "Ok, now everytime I go into a town or..."
Just go through and check the teleport events that should make you big. Use the Hero Walk GFX command to reset the hero's walking sprite back to normal. That's what I meant when I said the effects would be permanent unless you undid them with another Hero Walk GFX command, heh.
Old
Profile PM WWW Search
BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
BlueCube
 



 
Reply
Posted 2005-03-01, 02:57 PM in reply to BlueCube's post starting "Just go through and check the teleport..."
Ok, it works now. Thanks, BC!
Old
Profile PM WWW Search
Noob101 is neither ape nor machine; has so far settled for the in-betweenNoob101 is neither ape nor machine; has so far settled for the in-between
 
 
Noob101
 
 

Bookmarks

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules [Forum Rules]
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 01:23 AM.
'Synthesis 2' vBulletin 3.x styles and 'x79' derivative
by WetWired the Unbound and Chruser
Copyright ©2002-2008 zelaron.com
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
This site is best seen with your eyes open.