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why cold mastery 1?
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Posted 2004-08-23, 12:47 AM
everyone says you only need 1 point in cold mastery, for pvm or pvp, whats the reasoning behind this, why not get it as high as you can?
times of grace
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Posted 2004-08-23, 05:55 AM in reply to robotbees's post "why cold mastery 1?"
hmm ho to explain

at lvl 1 say u gainlike -25 cold res for ur enemies or how every ti works
*Not Sure What IT Does*

the increase is lower at each lvl

and your items should pump it up to where its high enough to make it do good
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Posted 2004-08-23, 07:10 AM in reply to Joka69's post starting "hmm ho to explain at lvl 1 say u..."
Basically what he said, but I'll put it in English for you.

Each level in Cold Mastery drops an enemy's Cold Resistance by 5%. Now, that's only effective to a point (usually about -170%).

It's useless for Cold Immune monsters, as the monsters are immune to the -Resistance effect of Cold Mastery itself.

Anyway, the best it will do is drop a monster's Cold Resist to effective -100, thus doubling the damage you're dealing.

For PvP, you can counter this by stacking a shitload of Cold Resistance on top of your 75% resist (usually accomplished via a 4-Perfect Sapphire Shield). Since Cold Mastery drops your TOTAL Cold Resistance, and not just your EFFECTIVE Cold Resistance, it'll just take away from the assload you just slapped on with that shield.

Hope that helps you out.
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Posted 2004-08-23, 12:32 PM in reply to Vollstrecker's post starting "Basically what he said, but I'll put it..."
ur confusing the poor boy, CM works like a passive conviction, you just dont see it in the stats screen
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Posted 2004-08-23, 02:37 PM in reply to blckshdwdragon's post starting "ur confusing the poor boy, CM works..."
Quite a few people don't know how Conviction works either, exactly (or how to counter it).
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Posted 2004-08-23, 02:55 PM in reply to Vollstrecker's post starting "Quite a few people don't know how..."
it pretty much makes monsteres/enemies resistances to cold lower so u can kill them faster
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