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EVE is hardcore
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Posted 2010-08-16, 09:07 AM
One of the things that drives me ever onward with EVE is that your actions have consequences. That with great potential profits come great risks. This week I lost half a billion ISK in assets that I put out in "no police" space with the hope of making profit; a group of people much bigger than my own came through and hit everything in the region, effectively bullying everyone else out. It sucks because that was about 1/4 of everything I have, but I'm not complaining because that's just how the game is and I love it.
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Posted 2010-08-18, 08:12 AM in reply to WetWired's post "EVE is hardcore"
What's EVE?
What platform is it for?
Tell me more.
Skurai
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Posted 2010-08-18, 08:36 PM in reply to WetWired's post "EVE is hardcore"
Hardcore space sim for the computer.
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Posted 2010-08-19, 07:30 AM in reply to Skurai's post starting "What's EVE? What platform is it for?..."
EVE is an MMORPG where you pilot space ships. It features a player driven economy, vast player-controlled space, and a single-shard universe, where your actions can impact all 300,000+ other subscribers. EVE is available for PC and Mac.
http://eveonline.com
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Posted 2010-08-19, 07:40 AM in reply to WetWired's post starting "EVE is an MMORPG where you pilot space..."
Having played it, I'd have a hard time calling it an RPG in the typical sense. It really is more of a sim. Granted, I didn't get very far into it because at the time there was no sort of intro tutorial or anything, and the game seemed incredibly complicated. It didn't seem like much fun at the time, but that was years ago.
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Posted 2010-08-19, 05:38 PM in reply to !King_Amazon!'s post starting "Having played it, I'd have a hard time..."
The game is increadibly complicated. You just don't have to understand it in depth to play it. Part of the attraction for me is the depth; because it's so deep, there is always the chance to improve a ship fitting, to improve a strategy, to come up with something no one has given serious consideration to before and pull it off. The great diversity and depth in this game means that no one truely understands everything -- you're either a specialist or a dabbler; this is great for social interaction in the game as everyone always has something they could learn from others. EvE is the most fun when you're in a corp (guild) doing ops together. People say this game has the best PvP.
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Posted 2010-08-19, 05:43 PM in reply to WetWired's post starting "The game is increadibly complicated. ..."
WetWired said: [Goto]
The game is increadibly complicated. You just don't have to understand it in depth to play it. Part of the attraction for me is the depth; because it's so deep, there is always the chance to improve a ship fitting, to improve a strategy, to come up with something no one has given serious consideration to before and pull it off. The great diversity and depth in this game means that no one truely understands everything -- you're either a specialist or a dabbler; this is great for social interaction in the game as everyone always has something they could learn from others.
You've sold me on that point. I can see how that would make sense.

Can the game be played "casually"? As in, would a person equivalent to a casual WoW player be capable of having fun playing such a game?
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Posted 2010-08-23, 10:31 PM in reply to !King_Amazon!'s post starting "You've sold me on that point. I can..."
The main force keeping people playing MMOs is community. If you're on often enough that your corp(guild)-mates get to know you and care to do things with you, then it will be fun. One major attraction for the casual player over other MMOs is that skillpoint(experience points, in very rough terms) gain is in real time, meaning as long as you can get on for a few minutes each day to refill your training queue (or if you put long training time skills in when you can't), your physical absence does not negatively affect your in-game abilities compared to the hardcore gamer. Of course, your knowledge and instinct will probably still suffer.
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