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What was your first video card?
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Posted 2004-07-27, 03:17 PM
My first video card was the LEGENDARY Diamond Stealth 2000. The “3d Decelerator”

CHIPSET:
S3 ViRGE 64

BUS:
PCI

MEMORY:
2MB EDO DRAM(Upgradeable 4MB)

3D FEATURES:
Flat and Gouraud Shading
Perspective Correction
Bi-linear and tri-linear texture filtering
MIP-Mapping
Alpha Blending
Depth cueing and fogging
Z-buffering

VIDEO FEATURES:
Superior video scaling for smooth, full screen, full motion video with no color loss or tearing

3D DRIVERS:
DirectX, DirectDraw, DirectVideo, BRrender, Renderware

STANDARD DRIVERS:
Windows 3.x, Windows NT 3.51, Windows 95, MPEG for Windows 95 and Windows 3.x

Attached Images
File Type: jpg DiamondStealth3d2000.jpg (96.0 KB, 20 views)

Last edited by kockblocker1; 2004-07-27 at 04:09 PM. Reason: I found a picture of it. Look ma, not heatsink or fan needed!
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kockblocker1 is neither ape nor machine; has so far settled for the in-betweenkockblocker1 is neither ape nor machine; has so far settled for the in-between
 
 
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Posted 2004-07-27, 03:32 PM in reply to kockblocker1's post "What was your first video card?"
Umm, the piece of shit that came with my pc 8 years ago.


~ KAMAHAME---Oh shit it's happening again.... ~
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Tyrannicide enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzTyrannicide enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2004-07-27, 03:38 PM in reply to kockblocker1's post "What was your first video card?"
Geforce 2, mobile edition.
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Sovereign enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzSovereign enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
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Posted 2004-07-27, 03:48 PM in reply to Sovereign's post starting "Geforce 2, mobile edition."
whatever my onboard card was
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-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution
 
 
-Spector-
 



 
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Posted 2004-07-27, 03:49 PM in reply to Sovereign's post starting "Geforce 2, mobile edition."
Onboard intel something.

My first computer was made before they had video cards I think. Some old 386 IBM or something.
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!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics
 
 
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Posted 2004-07-27, 03:59 PM in reply to !King_Amazon!'s post starting "Onboard intel something. My first..."
the first one that was actually bought was some voodoo 3 with like i think 16mb but besides that the other one was a geforce2 mx200 32mb
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iceman887 is neither ape nor machine; has so far settled for the in-betweeniceman887 is neither ape nor machine; has so far settled for the in-between
 
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Posted 2004-07-27, 05:01 PM in reply to kockblocker1's post "What was your first video card?"
Code:
                              *********************
                              *  Display Summary  *
                              *********************

Monitor: Default Monitor
Video Chipset: RADEON 8500 Series (Omega 2.5.51) Ver. 6.14
Resolution: 1024 x 768 in 32-Bit Color

< Device Information >
  Driver Version: 6.14
  Technology: Raster display

< Device Characteristics >
  Physical Width in Millimeters: 360
  Physical Height in Millimeters: 270
  Width in Pixels: 1024
  Height in Pixels: 768
  Pixels per Horizontal Logical Inch: 96
  Pixels per Vertical Logical Inch: 96
  Color Bits per Pixel: 32
  Color Planes per Pixel: 1
  Brushes: Unlimited
  Pens: 4294967295
  Fonts: 0
  System Colors: Unlimited
  Relative Pixel Width: 36
  Relative Pixel Height: 36
  Relative Pixel Diagonal Width: 51

< Clipping Capabilities >
  Can Clip Output to Rectangle: Yes
  Can Clip Output to Region: No

< Raster Capabilities >
  Capable of Transferring Bitmaps: Yes
  Supports Bitmaps Larger than 64K: Yes
  Supports DIBs: Yes
  DIBs on Device Surface: Yes
  Flood Fills: Yes
  Supports Windows 2.0: Yes
  Stretch/Compress Bitmaps: Yes
  Stretch/Compress DIBs: Yes
  Requires Banding Support: No
  Palette-Based Device: No
  Capable of Scaling: No

< Curve Capabilities >
  Can Draw Circles: Yes
  Can Draw Pie Wedges: Yes
  Can Draw Chord Arcs: Yes
  Can Draw Ellipses: Yes
  Can Draw Wide Borders: Yes
  Can Draw Styled Borders: Yes
  Can Draw Wide, Styled Borders: Yes
  Can Draw Interiors: Yes
  Can Draw Rounded Rectangles: Yes

< Line Capabilities >
  Can Draw a Polyline: Yes
  Can Draw a Marker: Yes
  Can Draw a Polymarker: Yes
  Can Draw a Wide Line: Yes
  Can Draw a Styled Line: Yes
  Can Draw a Wide, Styled Line: Yes
  Can Draw Interiors: Yes

< Polygonal Capabilities >
  Can Draw an Alternate-fill Polygon: Yes
  Can Draw a Rectangle: Yes
  Can Draw a Winding-fill Polygon: Yes
  Can Draw a Single Scan Line: Yes
  Can Draw Wide Borders: Yes
  Can Draw Styled Borders: Yes
  Can Draw Wide, Styled Borders: Yes
  Can Draw Interiors: Yes

< Text Capabilities >
  Capable of Character Output Precision: Yes
  Capable of Stroke Output Precision: Yes
  Capable of Stroke Clip Precision: Yes
  Can Underline: Yes
  Can Draw Strikeouts: Yes
  Can Draw Raster Fonts: Yes
  Can Draw Vector Fonts: Yes
  Capable of 90-Degree Character Rotation: No
  Capable of Any Angle Character Rotation: No
  Independent X-Y Scaling: No
  Capable of Doubled Character for Scaling: No
  Integer Multiples for Scaling: No
  Any Multiples for Exact Scaling: No
  Can Draw Double-Weighted Characters: No
  Can Italicize: No
  Can Scroll using Bit-Block Transfer: No
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Wiccan][V][asta enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzWiccan][V][asta enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
Wiccan][V][asta
 



 
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Posted 2004-07-27, 06:12 PM in reply to Wiccan][V][asta's post starting "********************* ..."
Holy shit...where the hell have you been?
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-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution
 
 
-Spector-
 



 
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Posted 2004-07-27, 08:27 PM in reply to kockblocker1's post "What was your first video card?"
Around somewhat, I checked back on the forums for about 5 minutes every few weeks, just to see if anyone has died or anything earth-shattering has happened.
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Wiccan][V][asta enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzWiccan][V][asta enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
Wiccan][V][asta
 



 
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Posted 2004-07-28, 12:49 AM in reply to Wiccan][V][asta's post starting "Around somewhat, I checked back on the..."
well, nobody has died..............................yet *looks around*
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-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution-Spector- is the result of 14 billion years of hydrogen atom evolution
 
 
-Spector-
 
 

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