First of all, (Anat + Eval)/2 = Defensive Wrestling, like it did during UO:R? Because I seem to be getting hit a lot when my weapon is off and I'm 100 in each. Personally, I think it should because it helps diversify templates a lot more.
Secondly, does Alchemy add to explosion potion damage, as it did during UO:R as well?
Thirdly, does mindblast do damage based on the difference between your highest and lowest stat?
That's all I have right now. I've been looking forward to PvPing in a UO:R environment for the longest time. AoS ruined it for me.