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Posted 2012-03-29, 01:12 PM in reply to Skurai's post starting "I think the most annoying glitch in the..."
Skurai said: [Goto]
I think the most annoying glitch in the world is when your supposedly immortal partners die, just as you save your data.
Most likely you have an autosave or some other save file not long before when that happens, so it shouldn't really be a huge issue, really only an inconvenience.
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!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics!King_Amazon! simplifies with no grasp of the basics
 
 
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Posted 2012-03-29, 01:14 PM in reply to !King_Amazon!'s post starting "Most likely you have an autosave or..."
Sadly, I had autosaved just after the boss fight where she died, left the dungeon and didn't notice, and saved my data.
It really pissed me off, and has hindered me since.
Skurai
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Posted 2012-03-29, 01:17 PM in reply to Skurai's post starting "Sadly, I had autosaved just after the..."
When your follower "dies", they enter a pre-death state that generally allows them to come back to full health immediately after battle. However, if they continue to take more damage after entering that state, they will die permanently.

If there's a chance your follower is still alive but nowhere to be seen (for example, if they entered the pre-death state and you ran off, thinking they were dead dead), fast traveling to a location should cause the follower to appear back at your side.

If fast traveling still doesn't produce your follower, they're almost certainly fully dead. You can confirm this by trying to pick up another follower: if they agree to come with you, the other follower has ceased to be. Sorry about that.

The only thing you can do at this point—if you're not keen on loading up an earlier save or using console commands—is to find where your follower died and loot their corpse.

If you are amenable to using the console, generally you still need to find where your follower died to ressurrect them: when you do, open the console, target their corpse, and type:

resurrect 1

and press enter.

However, you can get around even this restriction by selecting the follower by using the prid command anywhere:

prid <RefId>

Where <RefId> is the ID corresponding to the follower, found by using the Creation Kit or by looking up the follower on UESP. Once the follower's selected, use the resurrect command mentioned above.
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Posted 2012-03-29, 01:19 PM in reply to !King_Amazon!'s post starting "When your follower "dies", they enter a..."
!King_Amazon! said: [Goto]
loot their corpse.
Really all I had used her for was "hold this", so I ended up doing this, in the end.
She died maybe a week or two ago, so, meh.
Skurai
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Posted 2012-03-29, 04:46 PM in reply to Skurai's post starting "Really all I had used her for was "hold..."
I can speak to the arrow one. I did that. That's the only cheat I did. I went to the store and bought one daedric arrow then planted it on a guard. I now have over 1k arrows. The other fun thing with that is you can give guards different weapons. My guard that shoots my daedric arrows uses a glass bow.

My annoying glitch is apparently very common. When I got to the Esbern part of the story, he didn't have a voice and refused to follow me. I had to use console commands to get the story moving and ended up downloading his voice file and installing it manually.
<script type="text/javascript">alert("remember when scripting attacks worked?");</script>
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Posted 2012-03-29, 06:14 PM in reply to Asamin's post starting "I can speak to the arrow one. I did..."
I had to do the Esbern voice fix as well, though I haven't actually done that part of the quest line yet.

The only cheat other than terrain exploitation and such that I've done is getting my speech to 100, and I did it mainly so I could invest in shops and then use them like a fence to sell stolen goods. Thing is, on my mage instead of stealing everything, I kill everything, and take things that I can sell to a normal vendor. I'm making just as much if not more money than I did on my thief, and having fun killing shit in the process. The thief character isn't incredibly fun to play anymore because the play style is so tedious and having speech at 100 is kind of too good.

BORKED
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Posted 2012-03-29, 06:53 PM in reply to !King_Amazon!'s post starting "I had to do the Esbern voice fix as..."
I remember doing that for 100 speech. I also did one for 100 pickpocketing and ran around making daggers for 100 smithing.
<script type="text/javascript">alert("remember when scripting attacks worked?");</script>
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