Chruser said:
You start a war, and you can't handle a single casualty. Did you think war was supposed to be like a big sports event? "Wow, 8000 Iraqis died, we're winning this!" Well, think again. If you can't handle the violence, then don't go to war. And don't you dare thinking it's the job of the soldiers to deal with the horrible violence. If you join the game, you better well be able to handle it.
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Difference is, the process of the casualty. Beheading someone, after being help captive, proclaiming their name, the names of his family members, and hearing a 3 minute speech that "justifies" their actions? Thats just bullshit, and that is the type of animals we are dealing with.
America didn't start the war. Afghanistan terrorists, namely Al Queda, started the war. Iraq just happened to be part of the means to an end. Iraq had a dictator that did much worse than that over his reign, and it just boggles my mind that people can't get it through their head that any reason to dethrone that maniac is good enough. Oil, terrorists, whatever. Sadaam was murderer, a mass genoicist. I honestly wouldn't care if America said they were going to go to war to get him out over the quality of his lawn. He was a tyrant and something needed to be done about it.
And shut the fuck up undead, I am by no means on the same page of D3V. Like Chruser basically said, War is Hell. There are certain rule of engagement. There is a certain etiquette in war. Casualties sometimes occur. Calateral Damage is a part of war, and it is a shame, but taking someone's life in vain like those freaks did is intolerable. Capturing someone, and beheading them for something they have no control over is different. Sure, innocents were killed in bombings, but like I said earlier, it was the process that was different. Had America gone into Iraq, captured a bunch of POW's, tortured them to death on video, and released it to the world, then there is a problem.
I stand by my convictions. Those people are animals and they deserve to be slaughtered.