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Posted 2010-04-22, 10:18 PM in reply to Hayduke's post starting "Heh. Mmk dev. I know all the good..."
So make another character, level through different zones, profit? I mean, you're saying you loved leveling your character but you were a bit let down by level 80. Sounds to me like you would enjoy making another character rather than continuing to play your rogue. The natural response to that will be, "but then I've wasted all of that time getting the rogue to 80 and I'm leveling another character when I could be making my already-level-80 character better!!!!11" But ultimately, all that matters right now is right now, and if you aren't having fun right now you should find a way to.

But seriously, I've leveled up 1~60 horde side 3-4 times and I've basically gone different routes each time. I still have yet to level an alliance character past 20 or so and have plenty of content to explore on that side when I choose to. The point is, the game has a lot more to offer than level 80 and level 80 content, and even then it offers everything up to raiding on a SILVER PLATTER. The dungeon finder is STUPIDLY easy to use and makes doing dungeons almost too easy. You can group with people from other servers, you teleport straight to the dungeon, you can teleport out and back in at any time if you need to buy/sell stuff, etc... If anything, Blizzard has made WoW incredibly accessible to the casual player now. With the exception of a few raid dungeons, there's nothing in the game I can't experience with little/no effort. I mean, I could go get on my character right now and do a level 80 heroic dungeon in less than 30 minutes and log off for the night if I wanted to.
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Posted 2010-04-22, 11:23 PM in reply to !King_Amazon!'s post starting "So make another character, level..."
80 be rogue, 80 be pala, 80 troll hunter, multiple lower levels. Even a 29 orc shammy twink... God he was OP... Nowomannocry I probably liked doing BG's the best w/ him. To bad they ruined twinking.
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Posted 2010-04-22, 11:53 PM in reply to Hayduke's post starting "80 be rogue, 80 be pala, 80 troll..."
I will agree that that is one thing that Blizzard seems to do a lot of, is ruin fun. What harm are twinks, really? It is analogous to when they "fixed" wall-climbing so people couldn't explore "hidden" areas. There was absolutely no harm, and lots of people genuinely enjoyed simply exploring the game and trying to find new places. I see no reason for them to "fix" harmless things like that.
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Posted 2010-04-23, 12:01 AM in reply to !King_Amazon!'s post starting "I will agree that that is one thing..."
I think as far as while climbing, they're stance on it is, you just never know what can come from a glitch, it's kind of out of their control. Wall climbing is a glitch right? Plus they've set a precedent for being hardcases. (IMO)

I agree though, that's one thing I really liked about Bungie, is they left that stuff in their games, hell they even encourage it.
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Posted 2010-04-23, 12:14 AM in reply to Hayduke's post starting "I think as far as while climbing,..."
I could see fixing any potential wall climbing exploits in battlegrounds, or even around capital cities and PVP objectives, but they fixed it universally. It wasn't a hack or anything, people just tried to run up walls. There were "tricks" to it like walking backwards, or jumping at just the right spot that you might hit 1 in 100 tries. And it could hardly be exploiting for much other than entertainment value. The whole point was to find new areas, like Hyjal. I think that's one of the coolest things I've ever experienced in the game was when I was running through the empty Hyjal zone on my server and saw the World Tree and even a little sign that blizzard placed that said "caution! under construction" or something along those lines. The only way you could get there was by wall climbing and blinking through invisible walls. Naturally, they fixed it, so nobody can go there anymore to see how cool it is.

I haven't been in the Hyjal raid dungeon so I don't know how the two compare.
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Posted 2010-04-23, 12:33 AM in reply to !King_Amazon!'s post starting "I could see fixing any potential wall..."
There is an area outside of Stormwind where you can get ontop of an archway/wall that defends the Keep. You have to jump in two certain spots and work with it a bit. It's not real easy but kinda cool. I hear they are upgrading Hyjal to go up to 82. Ugh. Cataclysm is a cop out.
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Posted 2010-04-23, 09:28 AM in reply to Hayduke's post starting "There is an area outside of Stormwind..."
Yeah, it is in a way. Or in Ironforge when you could blink onto the Auctioneers platform. But with Cataclysm, they'll be able to make another large stack of millions along with new subscribers and keeping current ones hooked into the game.














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