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Teh melee sassy
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Posted 2004-04-22, 09:14 PM in reply to HandOfHeaven's post starting "With that you could PWN a bone necro."
This is asfar as I know my idea of a melee sassy, taking into consideration what's available skillwise without being called a "trapper/kicker"

Haven't posted many of these so basically this is what I do:


Stat points -
Strength - Enough str for gear, about 150 give or take what you plan on using
Dex - Enough for block/however much AR you think you'll need(mine is 210 with 2 ravens 75 block with stormshield)
Vit - as much as possible, expecially when dancing around with people who teleport like a monk on hot rocks
Energy - ... think about this one guy ...

Skills -
I use mb occasionally if I feel like aggrivating people, 1 point
dragon flight to follow mb(casters, expecially fb sorc) max
Dragon claw - varies with what you want to use, I currently have 5 in it for casters for the damage, but still use a tucs/SS on swap for barbs
Claw mastery, about 5, more if you really think you'll need it
Burst of speed 5, we all like zooming around and attacking fast, more if you can(See gear)
Fade 5, your resist isn't going to be super, and dragon flight beside sorc's doesn't always go hot, use this vs poison necros/other casters
Venom max - Yes venom maxed, the added poison is quite nice in hell expecially if you're lucky and find a poison necro running around, aswell you'll need it for your bow(see gear)
Shadow master max - we all like a friend, high resist +attack and can tank for you even do some damage.
Weapon block - depends on how you swing, I put 5 in it for when I claw/claw vs casters, but you may want a shield for barbs
Traps - never

Gear -
Helm - Gaze, Ias jewel if you can
Armor - I'm using perf levi atm, good +str bonus high def and dr ofcourse, assasins aren't tanks, the DR will help
Belt - Perf verdungo's
Rings - ravens, +AR(you need as much as possible) cold damage and +dex for blocking, Raven for cold sorc dwarf for fire sorc wisp for lightning sorc/trappers, basic stuff
Ammy - cats eye if you want to stray and use a bow(not melee but it works =o ) maras aswell, if you can't sacrifice the speed you lose from using fade this is a very good idea, and the +2 skills and reisst is golden
Gloves - anything with ias, you don't want them to hit be the person getting in the shots, I'm using Laying of hands so I don't have any big recommendations here
Boots - shadow dancer without a question, +2 shadow faster hit recov +dex and faster r/w, the works; aswell it will increase dragon flight damage, not pure melee... but when you're chasing after a zon trying to run against a hail of arrows... well...
Weapons - I'm currently using shaeled bartucs with shaeled jade(+45 res), yes I know people with 40/15 jewels are cursing me, but I'm not rich, and do not own cta for switch. If you don't like the dragon claw you can use SS/tucs on the swap for the +ar more dr and block, good vs zons, but they should die 1 dragon flight anyway =o, aswell, I find if you use widowmaker with venom you can tear a necro apart in so little time, the guided arrow and ignore target deff with the poison damage and burst of speed all come together very nicely.
charms - I'm using 3 rows of 5% r/w charms and 5% hit recov charms, quick as a rabbit strong as an ox.. or something +shadow gc's are nice if you can afford them

This is just a rough outline however much you may want to call it non melee, but not everyone can afford to whirlwind around with cta and enigma laying 5k traps


-Alucard; lame quote about love and the many despairs about life here

Last edited by Alucard001; 2004-04-22 at 09:21 PM.
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