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Posted 2005-02-16, 11:26 AM in reply to Lenny's post starting "So it's, in effect, just conditional..."
That's really only if you want to practice Python a bit, outside of Blender's context. But yeah, my example above is just a conditional branch. Obviously, you can get a bit more complicated by defining functions and the like.

I still can't get past "falling cube" with Blender, however
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