One of the things that drives me ever onward with EVE is that your actions have consequences. That with great potential profits come great risks. This week I lost half a billion ISK in assets that I put out in "no police" space with the hope of making profit; a group of people much bigger than my own came through and hit everything in the region, effectively bullying everyone else out. It sucks because that was about 1/4 of everything I have, but I'm not complaining because that's just how the game is and I love it.
EVE is an MMORPG where you pilot space ships. It features a player driven economy, vast player-controlled space, and a single-shard universe, where your actions can impact all 300,000+ other subscribers. EVE is available for PC and Mac. http://eveonline.com
Having played it, I'd have a hard time calling it an RPG in the typical sense. It really is more of a sim. Granted, I didn't get very far into it because at the time there was no sort of intro tutorial or anything, and the game seemed incredibly complicated. It didn't seem like much fun at the time, but that was years ago.
The game is increadibly complicated. You just don't have to understand it in depth to play it. Part of the attraction for me is the depth; because it's so deep, there is always the chance to improve a ship fitting, to improve a strategy, to come up with something no one has given serious consideration to before and pull it off. The great diversity and depth in this game means that no one truely understands everything -- you're either a specialist or a dabbler; this is great for social interaction in the game as everyone always has something they could learn from others. EvE is the most fun when you're in a corp (guild) doing ops together. People say this game has the best PvP.
The game is increadibly complicated. You just don't have to understand it in depth to play it. Part of the attraction for me is the depth; because it's so deep, there is always the chance to improve a ship fitting, to improve a strategy, to come up with something no one has given serious consideration to before and pull it off. The great diversity and depth in this game means that no one truely understands everything -- you're either a specialist or a dabbler; this is great for social interaction in the game as everyone always has something they could learn from others.
You've sold me on that point. I can see how that would make sense.
Can the game be played "casually"? As in, would a person equivalent to a casual WoW player be capable of having fun playing such a game?