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Post Clan Competition
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Posted 2002-08-25, 07:52 PM
Quote:
originally posted by some guy who posts updates on aa website

TeamWarfare.com has just brought America's Army to the next level of online game play with their addition to their other successful competitive ladders. Adding the newest ladder, Team Combat Ladder for America's Army Operations, enhances +the online experience by providing organized competition and match organization.
The ladder is currently open for signups, and will unlock for matches shortly. Teams are encouraged to sign up early, establish their rosters, and provide feedback in the TeamWar fare Forums.
Good luck to all teams!
i suggest we make our own little team and compete, im sure we would do halfway decent compared to some of them. anywayz it would be kind of fun.
So this baby seal walks into a club.
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Posted 2002-08-25, 07:58 PM in reply to ask_rabber's post "Clan Competition"
hell yea! can you get some more info about setting up a team? since your AA mod you should be the one that puts the team together =P
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Posted 2002-08-25, 08:04 PM in reply to ask_rabber's post "Clan Competition"
yeah ill get some more info no problem. and it cant be all that hard to put the team together but we'll see.

--EDIT--
i found some info, but im not sure how to register, so im searching around on their forums now for how to.
So this baby seal walks into a club.

Last edited by ask_rabber; 2002-08-25 at 08:16 PM.
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Posted 2002-08-25, 11:46 PM in reply to ask_rabber's post "Clan Competition"
count me in... my accnt name is Bullet_Catcher-TGZ-

My sig won't show =/
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Posted 2002-08-26, 12:37 AM in reply to ask_rabber's post "Clan Competition"
Quote:
Originally posted by Sum Yung Guy
hell yea! can you get some more info about setting up a team? since your AA mod you should be the one that puts the team together =P
but sum... YOU are AA mod + many more
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Posted 2002-08-26, 12:57 AM in reply to ask_rabber's post "Clan Competition"
im a sup mod... i feel my job is to guide the other mods and if they miss something correct it
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Sum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to beSum Yung Guy seldom sees opportunities until they cease to be
 
 
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Posted 2002-08-26, 01:11 AM in reply to ask_rabber's post "Clan Competition"
sweet vacation land!
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Posted 2002-08-26, 01:00 PM in reply to ask_rabber's post "Clan Competition"
what i do in mout is

when i spawn i pick a nade and hold down the mouse button, then sprint to the enemies base and frag myself, i usually get 4+ people with the blast
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Posted 2002-08-26, 02:17 PM in reply to ask_rabber's post "Clan Competition"
yeahh... what the hell does that hafta do with the clan competition?
So this baby seal walks into a club.
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Posted 2002-08-26, 02:28 PM in reply to ask_rabber's post "Clan Competition"
that if you need soem1 who can tag many people thats me
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Posted 2002-08-27, 02:11 PM in reply to ask_rabber's post "Clan Competition"
I'm in for sure.
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Posted 2002-08-28, 10:06 AM in reply to ask_rabber's post "Clan Competition"
heres how the matches will be

___________________________________________
Prior to opening up a few of us discussed some of the details of the matches.We worked out a method for making sure individuals end up on the right teams from the beginning and an .ini file tweak keeps the game from launching till your ready for it to.This lead to How many maps? How many rounds per map? And the length of the rounds?

This is what we came up with.Keep in mind the ladder is 'last man standing'.Completeing the objectives is not the objective,so to speak.

The Ladder is based on a best 3 out of 5 rounds on 3 maps.2 rounds on the first 2 maps and a tie-breaker round on the last map,if needed. Map selection is random for the first and second maps. The "Defending" team selects the tiebreaker map. The "Defending" team chooses map sides (attack or defense) on the first two maps. The "Attacking" team picks the tiebreaker map sides.
____________________________________________

yea i stole that text from the competition forum

so basically when we get our team together we DONT have to worry about objectives, which is good for maps like bridge that assualt team usually loses. your goal in the ladder is to kill the enemy, the only way you can win is by killing all the other team...

any zelaron members that are going to be on the team, please take 2 hours to play all the maps and get to know them, i want our team to be the best

instructions to signup for the Zelaron Team can be found at this thread
http://www.zelaron.com/forums/showth...&threadid=5854
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Posted 2002-08-28, 11:11 AM in reply to ask_rabber's post "Clan Competition"
im in
.....Broke the rubba, busted another all up in ya motha, so how u feel like havin another baby brotha? Wha? dont studda, ya pants hangin so low ya new baby brotha can be ya new lova!......
My Personal Website!
www.dimensionforums.com
ÖWÑëÐ
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Posted 2002-08-28, 12:32 PM in reply to ask_rabber's post "Clan Competition"
I'll...As soon as i d/l the game and see how it is
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