Zelaron Gaming Forum  
Stats Arcade Portal Forum FAQ Community Calendar Today's Posts Search
Go Back   Zelaron Gaming Forum > Zelaron Gaming > RPGMaker

 
 
Thread Tools Display Modes

 
New Game
Reply
Posted 2005-10-23, 05:55 PM
Hey, blue. You remember back in the day when I made the
Adon Engine? Was there anything else on it that I need to fix?

I remember when you told me about the volume and I fixed that
now to a visual slide bar.

I had a question about the source for the RTP_RT.exe. Would it be possible to edit it and make a handle that actually changes the WAVE or SYNTH?

Also, this question is to anyone who plays games, what should I have in the options menu?

Right now I have three things-

Volume
System GFX
Text Type (MS Mincho or the other)

I need MORE STUFF!!!

I'll have screens and info next time.
Old
Profile PM WWW Search
Wed-G is an uncelestial body of massWed-G is an uncelestial body of massWed-G is an uncelestial body of mass
 
 
Wed-G
 



 
Reply
Posted 2005-10-23, 08:45 PM in reply to Wed-G's post "New Game"
are you asking if you can make your program(i'm assuming it's rpgmaker2003) accept and be able to use wave files? and when you say synth are you reffering to midi files or mp3s? If so, I might be able to help you. but if you need an expert, i suggest go ahead contact blue like you were doing.

Last edited by sciencekid; 2005-10-23 at 08:48 PM. Reason: forgot to add something
Old
Profile PM WWW Search
sciencekid is neither ape nor machine; has so far settled for the in-betweensciencekid is neither ape nor machine; has so far settled for the in-between
 
 
sciencekid
 



 
Reply
Posted 2005-10-24, 03:37 PM in reply to sciencekid's post starting "are you asking if you can make your..."
sciencekid said:
are you asking if you can make your program(i'm assuming it's rpgmaker2003) accept and be able to use wave files? and when you say synth are you reffering to midi files or mp3s? If so, I might be able to help you. but if you need an expert, i suggest go ahead contact blue like you were doing.
No, I want to add an event control that changes the volume of the computer not internally in the rpg_rt. I've noticed that real games work like that. Haveing to do that internally is hard and monotonous... oh yeah, and gay.

But, without the source code to RPGMaker(2k3) and to the RTP_RT, then it might be impossible...
Old
Profile PM WWW Search
Wed-G is an uncelestial body of massWed-G is an uncelestial body of massWed-G is an uncelestial body of mass
 
 
Wed-G
 



 
Reply
Posted 2005-10-24, 04:36 PM in reply to Wed-G's post starting "No, I want to add an event control that..."
Wed-G said:
No, I want to add an event control that changes the volume of the computer not internally in the rpg_rt. I've noticed that real games work like that. Haveing to do that internally is hard and monotonous... oh yeah, and gay.

But, without the source code to RPGMaker(2k3) and to the RTP_RT, then it might be impossible...
It's impossible as far as I know. Don't think Enterbrain made access to system controls available - you pretty much use what tools they give you and nothing else. It MIGHT be possible in RMXP, but no guarantee there either.. and you'd have to use Ruby anyway.
Old
Profile PM WWW Search
BlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHzBlueCube enjoys the static noises of ten television sets simultaneously tuned to 412.84 MHz
 
 
BlueCube
 
 

Bookmarks

« Previous Thread | Next Thread »

Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules [Forum Rules]
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -6. The time now is 12:01 PM.
'Synthesis 2' vBulletin 3.x styles and 'x79' derivative
by WetWired the Unbound and Chruser
Copyright ©2002-2008 zelaron.com
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
This site is best seen with your eyes open.