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Chrono Cross: Plot Genius
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Posted 2003-09-22, 06:10 AM
I used to simply pass Chrono Cross off as being an interesting, yet sufficiently inferior sequel to it's predecessor, the seemingly immortal Chrono Trigger. The main reason being that I had little idea what was going on as far as plot was concerned. I actually understood a lot of the pieces of the story, but I was just incapable of forming an entire picture from what I had remembered. When I finished the game, I was a bit disappointed. I was under the heavily erroneous assumption that CC was only really linked to CT in the most vague and open-ended of manners. The fact is, what I used to think simply isn't the truth at all.

I work the graveyard shift for half of the week. Unless I've got a new game to bring in, I have a tendency to get pretty bored. I was on the verge of falling asleep on the job one night, and so I decided to peruse GameFAQs for interesting reading material. I ended up reading Terrageist's "Story Guide" for the next hour or so, and after reading the entire thing, I became thoroughly convinced that of the two Chrono games, Chrono Cross was the better. And I stand by that opinion one-hundred percent.

The game so perfectly weaves together the events of Chrono Trigger that it doesn't even need to blatantly note it, but for a few occasions. It incorporates so many different time-travel and dimensional distortion theories that it initially comes off as frustrating, hence the need for a FAQ. But, once you've had someone really lay it out for you in a precise manner, it makes perfect sense. Simply fucking amazing. I'd strongly recommend reading this to anyone who has played the game, particularly if you found yourself disappointed with it after it was over. It's been probably two years since the last time I played it, and reading this FAQ has forced me to pick it up again. Seriously, read it.

Last edited by Raziel; 2003-09-22 at 08:30 AM.
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Posted 2003-09-22, 07:57 AM in reply to Raziel's post "Chrono Cross: Plot Genius"
That link doesn't work. You have to click on the "Plot FAQ" link after going here
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Posted 2003-09-22, 08:28 AM in reply to Raziel's post "Chrono Cross: Plot Genius"
Well...shit.
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Posted 2003-09-22, 08:30 AM in reply to Raziel's post "Chrono Cross: Plot Genius"
Just copy and paste the link into the address bar.

Il papa caca nei legno?
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Posted 2003-09-22, 08:32 AM in reply to Raziel's post "Chrono Cross: Plot Genius"
Or people can just hunt it down manually.
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Posted 2003-09-22, 10:03 AM in reply to Raziel's post "Chrono Cross: Plot Genius"
The game was too frustrating for me to finish it, but since I trust your judgement and I still have it, I'll play it again once I finish my newly aquired FFX(That I'm in love with, damn blitzball to hell though).
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Posted 2003-09-22, 10:48 PM in reply to Raziel's post "Chrono Cross: Plot Genius"
Chrono Cross is confusing, and I can't even get the DAMN Chrono Cross to work! Hey, anybody out here who knows how to make it work?! Chrono Cross = Element of the 7th Lost Attribute. All it does is make those stupid chimes every time I cast any other Element.
Life is short.
Let's all grab a BEER~~~!!!
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Posted 2003-09-23, 06:51 AM in reply to Raziel's post "Chrono Cross: Plot Genius"
You have to use certain elements in order. It also only works on the last boss.

Yellow, red, green, blue, black, and white.

Keep in mind that the boss's spells count as well and you need that EXACT order.
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Posted 2003-09-23, 09:50 AM in reply to Raziel's post "Chrono Cross: Plot Genius"
I'll keep that in mind. Thanks! ^.^
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Posted 2003-09-23, 11:51 AM in reply to Raziel's post "Chrono Cross: Plot Genius"
!King_Amazon! said:
damn blitzball to hell though
Thank God you're only forced to play it once in the whole game.
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Posted 2003-09-23, 01:06 PM in reply to Raziel's post "Chrono Cross: Plot Genius"
It matters not whether you win or lose; what matters is whether I win or lose.
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Posted 2003-09-23, 02:57 PM in reply to Raziel's post "Chrono Cross: Plot Genius"
WetWired said:
!King_Amazon! said:
damn blitzball to hell though
Thank God you're only forced to play it once in the whole game.
If you want Wakka's best weapon, you have to play it a lot.
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Posted 2003-09-23, 03:41 PM in reply to Raziel's post "Chrono Cross: Plot Genius"
Back on topic, dammit. This is about CC, not Final Fantasy 10.
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Posted 2003-10-02, 01:55 AM in reply to Raziel's post "Chrono Cross: Plot Genius"
Chrono Cross is really OK. Just paled in comparison with Trigger. Not much to explore....
Life is short.
Let's all grab a BEER~~~!!!
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