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Posted 2002-05-01, 11:20 AM in reply to Chruser's post "Design Document - Game Development?"
First off, dumping the Unreal Warfare engine would be ideal if we could make more money out of it, but it would also take a load of extra work.

Well, some facts I got from Trojan:

Hosting a server for 1000 people that are constantly on 24/7, with an average bandwidth consumption of 1 kb/sec each, the monthly bandwidth bill would reach $55,000 USD.

Selling it as a retail game for say, $30 per copy and having 100k copies sold would cover the bandwidth bills for almost 55 months, minus salaries and so on, and that wouldn't really be ideal, since the game wouldn't exactly last forever.

Monthly bills might work, but people think the game has to be really good then, so there is another option, but I will only discuss it with those of you who are really going to be dedicated
"Stephen Wolfram is the creator of Mathematica and is widely regarded as the most important innovator in scientific and technical computing today." - Stephen Wolfram
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