Thread: [RMVX] Tough one. >:) Swimming.
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Posted 2008-10-07, 08:04 PM in reply to Wolfturn's post starting "A simple system i made, i just pretty..."
Wolfturn said: [Goto]
A simple system i made, i just pretty much do the following.
Conditional branch (Swimming learned = on)
then through
change sprite into (blah)
else
Exit event

pretty much something like that, the problem is it needs to be on EVERY tile. and when he comes back to land. it just changes him back.

Yeah, and it says VX by the thing there.... (prefixes ftw?)

Just set it when you touch the water to make an event set off a few other events that allow you to "swim." Also, when RPG Maker VX complies the file, you will see far less lag then when you're testing it. Also, it is suggested that you lead to another area with water that is "swimmable (if swimmable is a word)" so that you don't have to deal with the lag.
 
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疲れていますから 寝むってありますね。 むずかしいです。 また、ケーキ屋で ケーキを食べていました。

I've considered being a translator, but I dunno. It feels like a lot of work. If someone gets angry then I have to deal with it, you know? I'd rather just relax.

 
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