Thread: mods
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Posted 2006-02-20, 04:09 PM in reply to WetWired's post starting "Problem is that the UI scripting..."
WetWired said:
Problem is that the UI scripting doesn't know what objects appear in the 3D render, or where they appear, and TargetNearestEnemy() has been nurfed so that it only works by keypress or button press.
Said UI could likely create a macro that would perform TargetNearestEnemy() as you press a movement key. There was a Priest UI mod that did this with Inner Fire, so it can be done.

!K_A!, it would have to work a lot like CT_RaidAssist in the manner of a private channel, sending broadcasts/etc over that. While possible, I don't feel that a mod of this type would have too much popularity.
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