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Posted 2004-10-06, 01:05 PM
in reply to rex's post starting "Lenny I tried what you said, when I..."
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Hmm, have you got them as changing automatically, or under...dammit, what is it?...conditional branches that if the switch is not on, it loops and tries again, and have you got the switches on automatically?
How to fix? Hmm.
Right:
Switch event: Turn switch: Tazleatherarmour OFF
Then find loop, and put in the conditional branches.
Have a seperate event for each armour, and have them as common events which are parallel processes, that way, I don't think you need to put them in your events.
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