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Overpassing Bridges(Passabilty..Again)
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Posted 2004-09-27, 01:54 AM in reply to
BlueCube
's post starting
"Surround the bridge with events like..."
Huh I never messed with the pages(Of course Derr) But is there any way to prevent the player who triggers the O event from just going to the side and triggering the U event?
If the O event triggers a switch: U no go and prevents movement for U's and the U does vice a versa, That'll work right? I think I just answered my own question, I'll go implement it right away, Thanks.... again
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