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RPG Maker 2003 Intro Questions
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Posted 2004-06-12, 07:53 PM in reply to
Draco2003
's post
"RPG Maker 2003 Intro Questions"
Draco2003 said:
Can you make it so there is
2 stroy lines
, like you choose a character to start as out of say 3 people and then follow thier story through, or would that hve to be 3 different games?
Also, could you put a Story Book option on the main menu so you could read what has happened in so far in the game?
And finally, Can you make a character that has a disease (ex.,
lycanthropy
) and turn into a werewolf at a certain time.
I thank any one who has positive and answers, and if you attempt to help me out.
As to the storybook question,yes it is possible.You should go to
www.gamingw.net
to find a tutorial on that.
As to the werewolf yes that is possible too.Just make it so that on the full moon day or nightime he changes into a werewolf.To do this you would need a night/day system or at least a timer. What you would do is set a certain switch for your transformation.Then you would make a common event with your transform switch for it's requirements.Then in the common event coding you would add a change sprite animation.After this you would need to make a battle character and a new hero for your werewolf if you want him to fight to.To implement the new werewolf battlechar you would have to go back to your common event and switch party members.Then to end your event you would make an off switch so that when it is activated it turns you back to normal.To do this just go back to your common event and make a fork condition if transform is off.In this fork condition just add your change sprite animation then change your hero back to his original form in the Hero array.you would have to change face graphics too if you altered those.
If I screwed up on anything just tell me and I'll post the code I used to figure it out.I used a bear instead of a werewolf though.
note:By changing the hero to werewolf by also using the hero array gives you the option to use to 1 character that has two totally different levelling systems.
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