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Posted 2004-04-19, 02:00 AM
in reply to Acer's post "D&D"
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Well right now I am going to give one of the three a special role in the story line, as like they were lead here for a reason. They will have some special abilities, nothing to unbalance the fairness to much. I would say who out of the three got picked by luck of the die, but MarkiX goes to these forums and may stumble across this.
I'll tell more about it once its over. I might even start scanning dungeon maps I made and post them after they finished it.
I work hard as hell on the maps... I assign each room with a number, each secret with S#, and treasrue T#, # = is just the number it is like S1, S2. For traps I just put the DC then DMG. On another peice of paper I have a Room Section and I have detail about the room, its usually in my head, but if encounters they are written and the treasure from them is already roled and written. I do this to speed it up. I also need to write the XP for them. I can just look it up with no problem but speed is great for the players and makes me a better DM. I'm giving them major hack~n~slash but slowly working bigger stories and puzzles. They are still learning and getting the hang of it. I am still also getting a feel for how good each thinks. So far my cousin is smartes, then MarkiX, then other friend. So, I need to give MarkiX and my friend more puzzles to get them thinking more. MarkiX gets really mad about me because I am really picky with what you say and listening. If he enters a new room or hall he must say he is searching for traps/secret doors otherwise he isn't.
Death: I have my own rules... if you die even if you are ressurected by a scroll/spell you still loose 50*level XP. If you die and have to be ressurected by me it is 200*Level XP and loss 10% of gold and if you have 50% or more gold value in items than you do in gold you loss 5% gold and 1 item per 8 items you have and isn't usually gear like you normal Armors and Weapons. If everyone dies well then time to roll new chars eh? I am still wondering if I should... since I do work hard on stories and maps wouldnt want to waste them, but then I have to put fear of death in them.

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