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More cube recipe questions
If you roll the stats on a charm/jewel that drops from Pindleskin does it always keep its lvl potential?
ie: If i put a 5% mf charm that pindle dropped and 3 perf gems and get a lousy small charm of dex, should I look for a new charm to craft, or will that small dex charm always keep that potential 98 lvl since Pindle originally dropped it?? Thanks, Doofus :d |
It will always keep the potential 98 lvl.....
.... .. lol i never played d2 or pindle but it sounds like a good guess! |
Penguin is right. Good job penguin. You should get a donut.
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heres one for ya i got a small charm in normal from rakanishu i cubed it and got a lvl 83 req charm it was 3 max ar 2 str .... item lvl doesnt matter when u reroll stats im pretty sure i read that on d2.net
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Actually, you have it backwards. I read EVERYTHING off diabloii.net, and it says that Ilvl DOES matter.
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When cubing item level doesn't matter, only character level, and the magic level of the item.
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That Statement contradicts itself >>
"item level doesn't matter, only character level, and the magic level of the item" |
Ugh I ment the Magic level (Being mod levels) of the item doesn't matter, the only thing that matters is the character level and item level (item class/tc).
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Wtf? You can do that to charms!?
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Damnit people, get your info right.
1: only Nihlathak is level 98 2: pindleskin is level 95. 3: BANG: Doofus_AW has died for being an idiot thinking pindleskin is lvl 98. BANG: Penguin has been shot in the foot for listening to doofus. BANG: !King_Amazon! has died for congratulating penguin on making a mistake. BANG: BNU-BluntMaster has died for having his info wrong, charm lvl req is 81 from a non "fine" prefix, which gives +3 max with a lvl 21 req. BANG: BMS-IcE- has been shot in the arm for making a contradiction out of his own statement. People Shot:7 Death Count:5 This is just the start of my random vigilante action. |
Quote:
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Ok let me simplify it for you.
Fine Small Charm:Mods=3 max dmg, with random 15-20 ar level 21 req. Sharp Small Charm:Mods=1-3 max dmg, with extreme level req 70+. I think I was gonna put for 3: Get your facts straight, but I guess I forgot. |
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