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Treasure Chest
Hey guys, so I started making a new game on RM2K3 and Ive forgotten alot of the coding and switches/variables. I'm trying to get a Treasure Chest to work, I know how to use switches to make a chest open and close. But im wondering if theres an easier way then making a NEW event for EVERY Chest. Is there like a common event I can set up for all treasure chests in general to open. give item. close. and stop. without haveing to make a switch for every chest?
It'd be alot of help. thanks Alex |
Yay! It's been ages since I saw this question!
http://zelaron.com/forum/showthread....treasure+chest http://zelaron.com/forum/showthread....treasure+chest Both answer the question. |
AH.. thanks Lenny. So pretty much I have to make a new switch for each treasure chest... woe is me. :[
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Quote:
1. Make a fork condition and set it to: Event "this Event" - "Down" Face Dir Do not check else case. ** INSIDE THE FORK CONDITION ** 2. Play Sound Effect (optional) - Open Chest 3. Set Message Style (optional) - Normal, Down, Nothing checked (* Below can be anything you wish. Whatever you want to be found in the chest *) 4. Change Gold Held - Increase - 25gp 5. Show Message - You found 25gp. ** END OF THE FORK CONDITION ** 6. Move event: this event, face left (thanks to JDBoone) |
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