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-   -   Yet another face WIP (http://zelaron.com/forum/showthread.php?t=17067)

Chruser 2003-04-19 08:57 AM

Yet another face WIP
 
Well, I started working on it today, and I'm fairly pleased with the result so far. Hopefully, I'll find myself ambitious enough to actually finish something this time. :)

http://www.zelaron.com/lilabrain.jpg

!King_Amazon! 2003-04-19 09:01 AM

I wish I could do that :-(.

Acer 2003-04-19 09:32 AM

Are you planning to make it with good detail later on? or just a smooth face?

Chruser 2003-04-19 09:46 AM

Quote:

Originally Posted by Acer
Are you planning to make it with good detail later on? or just a smooth face?

I'm planning to create the whole face and texture/light it up a bit. On the downside, I might get bored and work on something new instead. :P

Randuin 2003-04-19 10:03 AM

Quote:

Originally Posted by Acer
Are you planning to make it with good detail later on? or just a smooth face?

i hope you know that most very extremely detailed faces don't actually have the details modeled? texture 0wnz j00 :P

Chruser 2003-04-19 10:41 AM

Actually, a lot of "very extremely detailed" faces have several detail parts modeled, like warts and whatnot. Bump maps just can't do the "fake extruding" at times. In fact, any details that will visually stand out shouldn't be planned to be shaded (bumped) out with a texture, they should be modeled as often as possible. :)

Randuin 2003-04-19 01:06 PM

want me to scan you the wireframe for AKI from final fantasy the spirits with in? ;)

Chruser 2003-04-19 09:41 PM

Woot, a LW character. :D
Of course Square and SquareSoft tend to aim for "perfect" characters when it comes to beauty. It's pretty much an unwritten rule that young and good-looking characters are automatically great work.

Chruser 2003-04-20 03:21 AM

Bah, another update:

http://www.zelaron.com/contactbrain.jpg

uncapped 2003-04-20 03:38 AM

wow, that's coming along really nice. nice job

Chruser 2003-04-20 04:38 AM

Some test renders alá the lazy man (myself):

http://www.zelaron.com/Statuette-POST.jpg

http://www.zelaron.com/Statuette-SEP.jpg

...and don't you dare point out that the forehead (eyebrow areas), bottom nose and lips need some work, I'm already aware of that. :cry:

Randuin 2003-04-20 04:46 AM

like i said on AIM... WORK THAT FOREHEAD :p and please, decide on the gender!

DaFrigginDoctah 2003-04-20 05:17 AM

Yes and make it so that s/he doesn't terrified.

Chruser 2003-04-20 05:58 AM

That's what endomorphs are for; facial animation. Changing the facial expressions is for later on. :P

uncapped 2003-04-20 07:02 AM

i can't wait to see the finished product. or at least when s/he's got hair

Eddie_Perez 2003-04-20 10:03 AM

Only main problem I see right now is the forhead pops out above his eyes, like a lot(gives them a place to hide). And also his eyes are really seperated... but everything else looks cool.

Chruser 2003-04-21 10:04 AM

Behold, OpenGL hair. *laughs evilly* :D

http://www.zelaron.com/hairybrain.jpg

uncapped 2003-04-21 11:52 AM

nose looks very small and unrealistic, but good job otherwise.

Randuin 2003-05-08 05:41 PM

um... excuse me chruser? aki was made entirely in maya :) that's why her wireframe was in the MAYA book :P

srinivas_vel 2003-05-31 01:30 PM

i am an maya artist;)


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