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New patch 1.12!
WARCRAFT III BETA VERSION HISTORY
-------------------------------------------------------------------------- - BETA PATCH 1.12 -------------------------------------------------------------------------- MAJOR ISSUES - Fixed a crash related to Bash. - Fixed a crash related to Ultravision. - Fixed a crash related to harvesting units and the Feral Spirit spell. - Fixed a crash related to cooldown timers. - Fixed a crash related to units getting stunned or ensnared while repairing. MINOR ISSUES - Fixed an issue that prevented units from attacking fleeing targets. - Fixed an issue related to rapidly spending Hero skill points. - Fixed an issue related to Polymorph and the Druid of the Claw. - Fixed a graphic issue related to the Tree of Life and Radeon 8500 video cards. BALANCE CHANGES - Added a 12-player map - Divide and Conquer. - Modified creep and item placement on all maps. - Modified creep behaviors slightly. - Build times have changed for many units. - Tree of Life attack removed. NOTE: In the next full patch, Ancient melee attacks will require the "Nature's Wrath" upgrade. - Ancient Protector can now attack air and ground. - Entangled Gold Mine hit points increased. - Entangling a gold mine takes longer. - Orc Burrow armor and attack range decreased. - Spiked Barricades damage increased. - Wisp hit points and cost increased. - Gryphon Rider cost and food usage decreased. - Dryads use 2 food. - Goblin Sapper hit points and splash damage decreased. - Skeleton duration reduced. - Skeleton attack damage increased. - Repair, Renew, and Restoration effectiveness decreased slightly. - Ensnare no longer requires Fortress. - Heal and Inner Fire swapped on the techtree. - Stasis Trap duration and activation time increased. - Anti-magic Shell mana cost reduced and duration increased. - Dryad's Dispel Magic mana cost reduced. - Curse duration increased slightly. - Faerie Fire duration and mana cost increased. - Inner Fire duration increased. - Invisibility duration increased. - Possession no longer affects air units. - Polymorph duration decreased. - Polymorph no longer affects air units. NOTE: In the next full patch, Polymorph will affect air units, but will not kill them. - Purge duration increased. - Rejuvenation mana cost reduced. - Slow effectiveness decreased. - Creep Ensnare duration decreased. - Healing Ward effectiveness increased. - War Stomp area of effect increased. - Evasion effectiveness increased slightly. - Metamorphosis effectiveness increased. - Chain Lightning effectiveness decreased. - Chain Lightning cooldown and mana cost reduced. - Frost Nova effectiveness decreased. - Frost Nova cooldown and mana cost reduced. - Frost Armor mana cost reduced. - Endurance Aura regeneration effect increased slightly. God theres a new update every day =D |
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