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-   -   SINGULARITY (xbox/ps3) (http://zelaron.com/forum/showthread.php?t=48412)

Sum Yung Guy 2009-02-27 03:22 PM

SINGULARITY (xbox/ps3)
 
Pretty sweet looking gameplay:
http://www.gametrailers.com/player/45783.html

Quote:

The gameplay will revolve around a device, known as the TMD (Time Manipulation Device). It will be able to move a single object through the spectrum of time. It will be utilized both in classic FPS-style combat as a weapon and in Half-Life style puzzle solving. For instance, using the TMD's "rewind" function on a human opponent will send them into a "placental" state where they revert to an almost amoebic state before slowly dying. Examples of the device being used in puzzles involve sending a lock forward in time to watch it rust and crumble away, sending a broken bridge backwards to watch it return to a usable state, and sending a tree trunk forwards while standing on it as it grows to reach higher areas.

The TMD has four announced functions: Rewind, Age, Stasis, and a Pulse type function.

Rewind: This allows the player to rewind an object or human backwards in time. It can be used to repair broken walkways to a new state, revert an empty barrel of oil to a full one, or turn a human into a placental state, resulting in an agonizing death. Upgrading this causes it to work faster.

Age: This allows the player to fast-forward an object or human through time. It can turn a crate a group of enemies are using for cover into rotted wood, or turn an iron fence blocking your path into a pile of rust. Using this on an enemy will result in them quickly aging until they are nothing more than bones and dust. Upgrading this causes your targets to age faster.

Stasis: Stasis allows the player to pull an object towards them and freeze it in time. This works similarly to Half-Life 2's Gravity Gun; one key difference is that rather than the object being held by gravity, it is held because its timeline is frozen. This allows the player to, for example, grab a grenade and hold it for as long as they wish, because it will not explode. Upgrading this allows you to pick up heavier objects and pull them to you more quickly.

Pulse: Pulse functions just like the Gravity Gun's Launch function. The targeted object is sent flying violently away. Upgrading this allows it to kill smaller enemies instantly.

Raven has also confirmed the existence of another device called the "Chronolight": a "time-invariant flashlight" that allows the player to view messages or objects from the time period different to that the player is in.

Raven announced in their interview by GameInformer that the player will not have regenerating health such as shields, and will instead have a life bar. Raven believes that this will increase exploration for the game and not create a rushed experience.


Titusfied 2009-03-02 06:12 AM

Wow, that definitely looks pretty badass!


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