Final Fantasy Versus XIII
Again, this is taken from one of my posts on another forum, and again it's quite old, so some things may have changed. I'll also posts updates in a second post after this one.
----- Videos - Final Fantasy Versus XIII Extended Cloud Trailer :: PlayStation Universe (PSU) First, I'll make a few observations about the trailer, and then I'll relate to you all what is known already about the game. --- The trailer begins with a convoy of beautifully created cars driving along a road, light playing off their curved, metallic bodies. We're shown the interior of the car, and the protagonist of the game. Here you can see the White Engine at work, unlike how it's been seen in FFXIII. Everything's dark, with bright lights flashing over it all. The reflection of the car in the metal wall at the start, the lights playing over the car, the interior of black leather, and the protagonist, the texture of his glove in the close-up, the flickering variation of shadows and lights that one is subject to when driving in the dark. All stunningly rendered in real-time by the White Engine. You next watch the cars drive by, their suspension bobbing them up and down as they speed into the distance, complete with a shot of a large city (reminds me somewhat of the city at the very start of FFX, where Auron gives you a little tutorial). You're then taken to a massive building, complete with statues, and a shot of the main fella walking out of the building and to the top of a long flight of steps, around which are scattered a number of bodies in black. At the bottom of the steps is an army of soldiers, in armour, carrying guns (bearing a resemblance to those in the FFXIII trailer). The protagonist begins to walk down the steps, and the army opens fire, bullets ricocheting of the stone, and leaving great chips in it... but he's untouched. He reaches the next landing, and a ring of swords surrounding and protecting him becomes visible. He takes one, which gives the growl of an engine, his eyes flash red, and he leaps into battle, striking and killing with the same sound effects as the Keyblade [in Kingdom Hearts trailers], whilst his ring of protection, erm, protects him, with similar sounds. Eventually he grows tired of his play, and begins to walk, nay, teleport up the steps, which is followed by more teleportation and play up the sides of the building. One interesting thing to point out is a quick scene in which he skewers someone on a sword – none of the usual sword going through, with no sound nor blood. The sword goes through with a sickening "squish", and blood spurts from the wound. He teleports back to the top landing of the steps, some soldiers fire rockets at him, and his ring of protection once again protects him. The last scene is the protagonist sat on an ornate throne, in a room that looks extremely expensive. A close up of his face (and amazing textures of his leather glove), show him appearing to be sleeping. Unlike the FFXIII trailer, this one shows no game play at all. It is 100% CGI film, and ends by telling us that the game is also a PS3 exclusive. --- Very little is known about Final Fantasy Versus XIII. We don't even know the name of the protagonist. There are things we do know, however, that are certaintly interesting. - The game is set in the Final Fantasy XIII universe, but it is unknown how it relates to FFXIII. To quote directly from Wikipedia: Quote:
- I'm getting tired, so to quote again from Wikipedia, on the subject of characters: Quote:
To finish with, I have a very interesting picture. It shows the protagonist of FF Versus XIII sat on his thrown, and next to it, is a picture of the FFXIII protagonist, sat in a comfy chair. Black next to White. You can look into it with as much depth as you want, it's a very interesting picture illustrating the differences and similarities between the two games: http://i147.photobucket.com/albums/r...1027082950.jpg ----- Sources: Final Fantasy Versus XIII - Wikipedia, the free encyclopedia |
Updates
----- January 4th A new Versus character was seen in the Jump Festa trailer, bringing the total up to four, I think it is. No, make that six: Versus XIII Characters Five of the characters are sketches drawn from memory by someone who has seen the Behind-Closed-Doors trailers. And here's a nice description of the Jump Festa trailer: Jump Festa Trailer Description --- January 23rd Some Versus XIII scans from the latest issue of Famitsu (in which there was an interview with Nomura - the main points of which are in the FFXIII thread): http://www.jay-t.com/public/gaf/xiii...13/FF13-03.jpg http://www.jay-t.com/public/gaf/xiii...13/FF13-08.jpg http://www.jay-t.com/public/gaf/xiii...13/FF13-09.jpg http://www.jay-t.com/public/gaf/xiii...13/FF13-10.jpg http://www.jay-t.com/public/gaf/xiii...13/FF13-11.jpg http://www.jay-t.com/public/gaf/xiii...13/FF13-12.jpg http://www.jay-t.com/public/gaf/xiii...13/FF13-13.jpg --- February 6th And folloiwng on from the XIII thread, the info. on Versus from the Nomura interview: Quote:
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http://www.psu.com/FF-Versus-XIII-pl...0004007-p0.php
FF vs. XIII has been put on hold for a short period of time - the majority of the Versus team have been moved onto the FFXIII team, which means that FFXIII should be finished sooner, but that FF vs. XIII will have to wait until FFXIII has been finished. Not too bad, really - we get FFXIII quicker than if the teams remained separate, and those who go back to work on Versus when XIII is finished have more experience, thus making Versus that bit better. |
Really, I don't think this can push back versus enough to complain about, and we'll get a FF game sooner than we would otherwise, so sounds good.
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I agree with you completely... but we know how some groups are going to take the news - "Sony have delayed another game, they're in deep shit now, it's because it's going to the 360 and they want to synchronise the developments, well actually it's been canned because it was shit" etc., etc.. I look forward to reading the headlines on 360 fan sites. :p
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