My Game
4 Attachment(s)
I have enclosed some screenshots of my game.I will now tell you about the
features in the game. 1.Fully designed maps with wildlife. 2.Over 600 monsters.(Still more coming) 3.Multiple blacksmiths that you can use to create your own weapons from aquirable items such as iron ore and dragon scales. 4.Over 70 raw materials used to make items. 5.0ver 700 items. 6.16 fully functional towns.Each with their own economy.(Still making more) 7.The ability to buy materials and sell them for profit in other towns. 8.12 fully completed dungeons.Most averaging about an hour to beat. 9.One dungeon with 32 levels to it.(Average time to beat is around 3 hours) 10.Over 30 cutscenes with full storyline. 11.Custom weather patterns for the different continents. 12.Instead of 1 world map,there is 8 so far.Each world map has a different theme and represents 1 of the continents. Proposed additions. 1.More optional quests. 2.Horse racing game.(Still working on whether it's possible.) 3.Food making skill(Allowing you to make medicines and such out of some of the raw materials. 4.Different storypaths.(different events based on who you helped and who you didn't.) 5.Good and bad alignment.(different reactions from people based on whether you have done good or bad things.) 6.Hunting minigame.(Since I have so many animals in my maps I thought it would be nice if you could hunt them for the raw materials needed to create the items refferred to in #3.) Any other ideas you have would be much welcomed. Also please feel free to comment on any of the ideas or screenshots. I will also be posting more screenshots as I go along testing the game.' http://zelaron.com/forum/attachment....tid=2260&stc=1 http://zelaron.com/forum/attachment....tid=2261&stc=1 http://zelaron.com/forum/attachment....tid=2259&stc=1 http://zelaron.com/forum/attachment....tid=2258&stc=1 p.s. The name of my game is Axis Return |
looks pretty good, I suggest getting custom RTP characters.
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Since it apparently stars Alex (or an Alex look-alike) I have no choice but to download it when it's finished.
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I thought about using custom characters.The reason I decided against it is because I wanted to give my game a real snes vintage feel to it.Also I feel the snes rpgs we all grew up with never contained the depth I desired.
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Lol... What sort of depth are you looking for?
Or did you simply never play FF4, FF6, or Chrono Trigger? (never forgetting the Breath of Fire series, Secret of Mana, Secret of Evermore, Earthbound, Illusion of Gaia, Legend of Zelda, 7th Saga, and Super Mario RPG of course) |
Those games could all be beaten in 30-40 hours or less your first time.I am talking about a game with 150-200 game hours.It wasn't possible on the old snes to have those kind of games.Then think about this.Would you have rather played a game
30-40 hours long when you could have played the same caliber of game that was 200 hours or so long.Personally I would choose the latter because I like long games and I have all the time in the world. |
You need beta testers?? I am the man for the job if you need me. I will download it anyway.
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200 hours of game time of the same caliber as Chrono Trigger and FF6? Just how much of this game have you developed so far?
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I have developed around 25-30 hours so far.I have put about 300 hours into my game so far.My estimated time of completure is early 2005.It is not hard to make games with the same caliber as the ones listed above.It is however very time consuming.
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Its soooo amazing..How u manage to put so much time into it?? I ouldn't be able to do that. I give you props.
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I just moved to California from Canada.I have been waiting 4 months for my work permit to get approved.So the last 4 months I have spent making my game.
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Nice...man i want to play it....so bad.
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Sounds neat, like Tyrannicide said, are you going to be looking for Beta Testers? Also, what are you using to make this game?
Edit: Forget my last question, didn't see the name of this section of the forum. |
Sounds good dude :) I still say you should've used custom RTP...but meh, it sounds very promising...don't torment me too much longer :)
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I am using rpg maker 2003 if that's what you mean.The charsets in my game are comprised of almost everything you can find on the internet.The chipsets are the same but with them I tried to use the different styles for the different continents.For example continent 1 is made using mostly final fantasy chipsets.While continent 2 is made mostly of breath of fire chips.Then continent 3 is made mostly of Seiken densetsu chips.So you can see the varied expereinces place to place. I will probably need some help testing very soon.Right now I am working on experience charts and monster difficulties.I have also been very busy trying to get my graphical horse racing mini-game to work.
P.S. I will post more screenshots tonight. P.S.S I could use more ideas and sample coding for more mini-games if you're interested. |
Sounds impressive, but still very, VERY ambitious in terms of aiming for early 2005. Spending an average of 10 hours to develop every hour of the game is not a lot, when compared to the amount of cutscenes FF6 and CT have. I personally spent around 40 hours to design the areas and cutscenes for my game alone, and it could be beat in roughly 20 minutes.
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I'll agree that cutscenes do take alot of time to make.that is why most of my gameplay time is in actual play.My dungeons are enormous in size.The dungeons being the only real way for you to acquire what you need to progress your character.
The stores in my game only sell basic weapons whereas the dungeons contain many important items that you will definitely need if you intend to conquer the harder and longer dungeons.Also the dungeons are not just walk,kill,move blocks.Certain monsters must be defeaten to acquire items used to make medicine and forge.Also most of my dungeons have nearly 40 kinds of totally different monsters.This alone makes for alot of game time if you want to explore all the routes you can go.On the other hand these dungeons are completely optional as are most of my side quests and mini-games. |
New screenshots
4 Attachment(s)
Here are my new screenshots as promised.
http://zelaron.com/forum/attachment....tid=2285&stc=1 http://zelaron.com/forum/attachment....tid=2283&stc=1 http://zelaron.com/forum/attachment....tid=2284&stc=1 |
lookin bomb
P.S. I have coded in a long, long time. Ideas may be possible though. |
After spending a good 15 hours yesterday on the experience charts and monster stats
my first continent is finally totally playable.I willl probably post some more screenshots later today. P.S. Tyrannicide ,you are the top of my list for beta testers. |
I would love to test it for you as well!!!!!!
Put some porn/sex in this game and it will fucking pwn |
There is already a couple sexually grotesque acts.One involves the popular Nina
from the breath of fire series.Also I will say that there is prostitutes in some of the bigger cities. |
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I could really use a link to a fishing animation similar to the blacksmith one.
Also anyone who could possibly make a good mountain peak map,it would be much appreciated. |
Ugh...I've lost interest in the game >.< When a game has prostitutes (GTA is the sole exception), it loses its flavor IMHO
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I think it would be unrealistic to leave them out.The oldest profession in the world deserves a little more credit.
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And ograx, if you have some instant messengers, let me know, or just message me. |
I agree with you totally on the fallout issue.That had to be one of my favourite rpgs.
Not only the depth of that game was awesome but the way you could manipulate every situation to the fullest.I just don't see why you would have bars in your game and alcohol but not have prostitutes.That is just illogical. |
I have msn messenger the name i'm under is ricoconspiracy@hotmail.com.
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Hey, if you're looking for beta testers, I'll put some time into it. I can play the game the same as anyone else, and I've got a fairly extensive (probably 12-15 games) beta test list. Plus, as anyone here can confirm, I'm a grammar whore. So, even if you just need some proofing, and I get to play the game, I'll give it a shot.
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I'd also like to beta test it. I need a good game I can devote time to again.
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Beta testing
After a long night of monster recalibrations and experience graph altering,I am finally satisifed with my battle system.Now I just have 7 more continents of monsters to change.I figure my game will be ready for alpha testing around june 1st.
P.S. I will definitely be posting some screenshots today. |
New screenshots
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nice....i got a bit of my CBS done. All the HP stuff for one hero.
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If anyone has any ideas for more mini-games,I sure could use some more.
Currently I have Horseracing,Dragon hunts,slot machines,hide and seek and a non graphical fishing game. |
umm, Black Jack....
Hard to say, I have ideas but they would be way to hard to program. |
All I need is more ideas,I can do the programming.I was thinking about doing a poker game like the one from New Horizons.
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cool...i really wanna play ur game soooo much.
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I have finally finished my poker game.It looks and works great.The one problem I have came across is that the card graphics aren't the greatest.If someone could please tell me where I can get pictures of a full deck of cards,that would be great.I have tried searching google and the likes but cannot find a full set of pictures.The
graphics are currently scanned cards that I did,but they look horrid. |
I have an idea for your mini game aq few really the number one is a snowboard type game only with a river and your racing and you can only move left and right (like from crimson) only your racing against someone they have the ability to knock you into rocks along the path so you wipe out and i forgot where i got this from but if your raft gets hit enough i think i got it from musashi dont remeber but if your raft gets hit to much it falls apart and pieces fly off. I think that was on musashi o well doesnt matter. Also have a creature much like a rabbit or dog or chicken they are kept there for the amusement of humans. and instead of beating on them like on zelda there should be a mini game were you try to catch more of the creature then the computer the further you venture into the game the harder the more of that creature the computer can get also have it be like on mario party where when your tryin to catch the creature but it runs away =).
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