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Work in progress: Organic head model
Well, I started working on a human face today, and I will post updates as I progress. I have two images so far, one smooth-shaded version, and one wireframe version in four different views. As you'll find out when you check the images, they're all made in LightWave:
http://www.zelaron.com/facemask.gif --- http://www.zelaron.com/facemaskwire.gif |
ITS YOU
*POSTS CHRUSERS PICTURE* WAIT I CANT SHOW U THAT?!?! :( |
so far man it's damn beautiful:)
did the book come in hand? |
Dude, everyone knows you head model only one side and then mirror the other! And why are you working out like that? Start with a ball and work out the rest! Ball or box, your choice and one last thing, no one has flat eyeballs... NO ONE :)
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Coming along well...
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2) Primitives might work for computer screens, houses, even cars, but NOT for organic modeling. |
well i do box modelling mostly... it's a bit painful at first... faster later on, and... damn ur lightwave symmetry! :D now scan me that book and maybe i'll understand ur crazy lightwave ways :)
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I've been kind of lazy, avoiding to work on this for a while, but I decided to resume my work a bit.
http://www.zelaron.com/facemask2.jpg Looks sleepy, don't you think? :) |
looks a bit more natural now
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omg, that looks so much like chruser...
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Is my engine gonna have to render that thing?
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Actully your engine is going to have to render better then that, since chruser wants a game better then Star Wars Galaxy Online.... Remeber your making a game that has to compete with the best of the best ;0 (Not kidding, thats what chruser told me lol) |
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Another version:
http://www.zelaron.com/uninv.jpg Besides, I tried to flip the polygons, and it came up with a funky, yet scary result: http://www.zelaron.com/inv.jpg |
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http://www.zelaron.com/facemask4.jpg
Is just me, or did the ears make him look really unhappy? EDIT: By the way, this is post #150K on the board. :) |
lips more natural please
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hey nice work...did you buy that program or download it???i might wanna try that out in my free time
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http://www.zelaron.com/eurcynica.jpg
Here we go, a rendered version with textures. The only things I can really think of that I need to do is to fix the somewhat decompressed collar bone, and add some hair in Sasquatch. |
That is really cool Chruser ^.^
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The top lip is kinda weird......
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no offense chruser you need to work on ur f***ing anatomy
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Randuin, haven't you ever seen a bald girl in your life? Actually, the outer lines match a girl I was using as a background template, so there's nothing wrong with the "anatomy" you mentioned on AIM. Only the collar bone looks slightly decompressed as I already mentioned, but it doesn't affect the outer contours.
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the collar bone was the thing i was mentioning
i'm a n00b tho... but no books ;) |
Alright... I think it's time to address this issue.
Randuin: In your title and sig it clearly shows that you are leaving Zelaron forever. If this is so... why do you continue to post? If you actually intend to stay please tell us so I can rehire the hitman. |
it says out forever... but i never said from what... so please stfu
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Thanks for the shitty answer, Mr. AOLingo
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Went from looking like chruser to looking like randuin
:haha: |
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